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Inside a Star-filled Sky

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About

No. of Players: Single Release Date: 2011-05-14 Genre: Action, Indie, Strategy Developer: Jason Rohrer Publisher: Jason Rohrer Website: http://insideastarfilledsky.net

Game Description

Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that?
What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up?
Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept.

Key features:

  • Unique recursive gameplay
  • Enter things---enemies, power-ups, and even yourself---to alter them for your tactical advantage
  • Procedurally generated levels, along with a massive bullet combo system, offer limitless tactical variety
  • Dozens of ways to approach each challenge---reflex your way through, blast your way through, or think your way through
  • Dynamic soundtrack is procedurally generated based on moment-to-moment gameplay
  • Plant your flag throughout an infinite level space to mark your discoveries, and see flags planted by others via a global flag server

Announcements

High Rez

Nine years later, Inside a Star-filled Sky still stands the test of time.It wasn't, however, working all that well on modern, high-resolution displays. Back in the day, every monitor supported 640x4

New Release: Inside a Star-Filled Sky

Inside a Star-Filled Sky is now available. Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an