Patch 4 Notes
Author: indiefoldcreator
Date:
Tue, 28 Jan 2025
How are you lads and lassies doin? I just got done uploading the latest bonnie wee patch. Here's what it does:
- Can now click on minimap to move the camera to any point in the map.
- Towers will no longer try to shoot through other towers.
- Projectiles of gun armed units will no longer collide with the cover object they are hiding behind (same as non-gun projectiles) to prevent situations where units uselessly just shoot their cover object.
- Fondue hose can no longer shoot through walls or other towers. This should make it more situational and make the whisky bar more useful as a close range defence by comparison.
- Changed Donald Bradman's projectile deflection to hit in an arc rather than aiming directly at enemies, and increased his range.
- Fixed a bug where projectiles that Donald Bradman deflected couldn't damage the unit that originally threw them.
- Antialiasing now works on loading screen when SMAA is selected in quality settings.
- Julius Caesar's shield no longer disappears when he uses a flying carpet.
- Adjusted oat field layout of Beach level to make it more difficult.
- Fixed bug where stationary Scotsmen would rotate to face their previous target after being given a move order.
- Units can now use the benches in the Vatican Garden graveyard as cover.
- On oat fields on uneven ground, each individual oat plant now conforms to terrain instead of all being at the same height with some floating above ground.
- Units will no longer try to fire through the rocks on Mt. Vesuvius map.
- Fixed a navmesh mistake that allowed units to walk through one of the lava rivers on Mt. Vesuvius map.
- Units can no longer fire through the small gaps between buildings on Cairo map.
- Reduced difficulty of Deep South map.
- Preachers can no longer revive other preachers, to prevent cases where you end up with a ridiculous number of preachers on the map.
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