Update 07.02.23

Author: From Steam
Date: Mon, 25 Mar 2024
Cue Club 2: Pool & Snooker Game Banner
Genre: Action, Casual, Indie, Simulation, Sports, Strategy
Developer: Bulldog Interactive
Release Date: Mon, 07 Mar 2016


Hi everyone,

We're pleased to announce another new update today with a range of additions, improvements and fixes. Thank you again for providing valuable feedback which helps us to continually refine the game.


MULTIPLAYER


  • Improvements to multiplayer connectivity with further steps taken to keep online games synchronised across different PC architectures and operating systems.

  • Fixed issue where invites sometimes disappeared after exiting a game to visit the lobby. The fix applies when virtual players are invited, and also if they are not invited into the lobby.

  • Fixed issue where 'Save and Exit' option would be greyed out after exiting to the MP lobby from the in-game menu without saving, then returning back to the table to resume the current game.

  • Deleting a game invite from the 'Sent Items' list now removes that invite from the opponent's inbox and from the in-game control panel.


EURO 8 BALL POOL


  • Fixed issue where balls were incorrectly referenced as spots / stripes instead of their colour (e.g. red / yellow).


GRAPHICS


  • Fixed texturing issue on 'Vintage' US pool ball set, when viewing the stack of potted balls. Applies to 6, 7, 9 and 10 ball pool.

  • Fixed issue where some U.I. elements were positioned incorrectly after changing 'Aspect Ratio' in the graphics menu.


CONTROLS


  • When the 'Rack Balls' confirmation screen is accessed by pressing '0' or 'F10', pressing the same key a second time now acts as a shortcut to confirm the decision.

  • Reduced size of gamepad right stick 'dead-zone' on the X axis, when rotating camera around the cue. This improves overall sensitivity of the stick when performing this action.

  • Added variable speed control to vertical cue angle adjustment, when using the gamepad left stick plus 'Y' button (XBOX controller) or triangle button (PS controller).

  • Added variable speed control to cue power, spin and cue elevation adjustment when using the gamepad left stick plus 'A' button (XBOX controller) or 'X' button (PS controller) from within the control panel.

  • Increased maximum possible value of 'Y Axis Boost' from 200% to 500% in 50% intervals. See 'Options > Controls > Advanced Settings'. Allows for quicker aiming in 3D mode, especially when the 'Navigation Speed' parameter has been set low.


CAMERAS


  • Fixed issue where 3D opponent camera would sometimes switch from TV mode to first-person mode after accessing the menus and pressing spacebar.

  • Fixed issue in multiplayer games where first-person camera would be used on the break shot instead of the TV camera, if TV mode was selected for the opponent view.

  • Fixed issue where the camera switched to first-person mode at the end of a game, if opponent had won and TV mode was selected for the opponent view.

  • Fixed issue where opponent camera would not immediately switch to first-person, if this mode had just been selected in the menu and it was their turn at the table.


MISCELLANEOUS


  • Various improvements to localised text.

  • Other minor fixes and enhancements.

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