Kickstarter Update

Date: Fri, 01 Sep 2023
Two Brothers Game Banner
Genre: Action, Adventure, Indie, RPG
Developer: Ackk Studios
Release Date: Tue, 03 Dec 2013
Unity remake is chugging along. It's a proving to be very difficult. Harder than making it from scratch. We're plugging along. Lost half of the team, so we're moving a lot slower than we planned.

Here is the update I posted on kick-starter than explained things in a bit more detail (please excuse non-steam- relevant info) :


First things first is I've recently found out that some of you did not receive your rewards in the mail.

If you didn't please email me and let me know so I can fix this promptly.

So the few people who worked on Two Brothers originally jumped ship so it's now just me, Andrew, and Ian working on remaking it in Unity.

It's tough as we had to learn an entirely new program and work flow, so I want to sincerely apologize for how long it's taking.

We are actively working on the game but it's honestly harder to remake than it was to make the first time as now we are glaring aware of all the flaws.

Additional we have to change some of the content drastically as former team members have requested their content removed from the game.

But that's the reality of it and we soldier on.

I'm sorry if you were disappointed with the original project. I'm sorry if it didn't live up to your expectations.

It was our first game and we are proud of our effort despite the obvious bugs and problems it has. I'm rethinking our approach to the whole thing to try and streamline it. (No, not another kickstarter)

I'd like to address the fact that we are also working on another game, YIIK. I know some people wonder why we aren't devoting full time to TB, but the truth is we have bills to pay and a broken game doesn't pay them. So we took on work so that we wouldn't starve.

We are working on the Unity remake, we are just terrible at keeping people up to date. The issue with making a kickstarter game is there is great reward to everyone involved, you, and me.

If I mess up, I'm stuck working on something forever until everyone is happy because you paid to have it made. You stuck with a game you aren't happy with and a developer who is learning and moving slowly on a complete 100% remake.

Sadly mmf2 doesn't port easily to unity so it has to be a remake.

That's the truth and where we stand. I'm sorry for keeping you waiting and if I let you down.

Write your comment!