Next updates' schedule! Yay!

Date: Tue, 20 Aug 2024
Radline: Quarantine Game Banner
Genre: Action, Indie
Developer: Sebastian Fitt
Release Date: Mon, 29 May 2017


Dear Players,



Development of Radline Quarantine will be resumed on 14th May 2018. I'm going to share some of the plans for the future of the game. Stay tuned!

First of all, HuntertheWolf have joined the development team! Yay! He will take care of level design, game design and so forth. What does it mean for you? Further updates will simply contain more content, instead of just another technical stuff!

Secondly, it is planned to add about 10 maps, which will partly replace the current ones! We're back to the concept of huge open maps.

Also, many of you have complained about the current implementations of guns and melee weapons. A brand new shooting system designed from scratch will reduce the delays of shooting in a network game.

The entire netcode and all game modes will be rewritten from scratch! I'm going to fix every single issue eccountered in 2018. No more bugs and glitches!

I will also redesign ingame interfaces, they will be much faster to use! Some items will receive new, better icons.

Zombies will operate on a completely new artificial intelligence code. They will also be slowed down and new visual variants will be added.



Finally, the next update will be released in two parts. First one, around 28th May, containing numerous fixes, code improvements and of course all the content that was scheduled for 15th February, because it's almost ready!

And the second part will be released on 30th June. It will comprise a huge amount of new content. This will be a huge step forward and the next stage of the game, the Update 3.0!

Join our discord to contact us and be up to date with all updates!



https://discord.gg/DPKkVGU

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