Patch Notes EAV1.1.5

Author: From Steam
Date: Sun, 18 Feb 2024
Game: Zone 22
Zone 22 Game Banner
Genre: Action, Adventure, Casual, Indie, RPG, Simulation, Early Access
Developer: Nordic Legacy
Release Date: Fri, 31 Jul 2015

-Collider to the jeep
-Collider to the second jeep
-Collider to a couple of the buildings
-Colliders to the workoffices computers
-Colliders to the mills crane
-Colliders to the poles that's connecting the two factories
-New materials and textures to the interiors of the workoffice
-Added chairs and table assets to the workoffice
-You can now find more types of food in trashcans
-A new navmesh has been implemented. The AI will now chase you in every corner
-When rebelstrength is increased a texture will show up notifying you about it
-Whenever a Civilian is killed, rebelstrength will decrease
-A new tutorial within the rebel hideout


-A bug where sometimes the assets in workoffice would disappear
-A bug where you could run away from trashcans and still perform the search action
-A bug where you couldn't walk up the fuel tanks stairs
-A bug where the AI would walk through certain objects
-A bug where the AI freaked out in certain areas
-A bug where the Chop or Move buttons did nothing in the Mill workstation
-A bug where the boxfill workstation would break
-A bug where one of the tutorials never loaded properly


-The position of certain assets that overlapped walls
-Positions of some Civilians
-The chance of finding food in trashcans has been increased slightly
-The workstations no longer reduces notoriety every second but attending work reduces notoriety by 10
-When a certain attribute is increased the texture will only show up for 3 seconds instead of 5


-Poles in the workoffice
-Some unnecessary assets such as useless signs, platforms etc
-A couple of civilian slackers

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