Patch 1.1 now live

Date: Sat, 06 May 2023
Mechs & Mercs: Black Talons Game Banner
Genre: Action, Indie, Simulation, Strategy
Developer: Camel 101
Release Date: Fri, 09 Jan 2015
Hi everybody!

First of all: Thank you all for the wealth of feedback we got since the release of the game. We are working hard to fix what issues are left and to make the game an even better experience. That said, there is a new patch available that brings the game to version 1.1 and changes the following things:


  • Infantry units now have an auto-heal function, so they can recover their HP.

    The way it works is: health goes up automatically with a timer, but the speed of recovery depends of the unit type. Light infantry heals faster than medium, and medium heals faster than heavy. This will also work to make light infantry survive longer because they heal faster than others. Light and medium infantry also get more cover bonus than heavy infantry.

  • Mechs shields have been tweaked and are much stronger.

  • Rocket damage is weaker and has a higher chance of slightly missing the target.

  • Mechs can now be sold in the Hangar.

  • Mechs are now cheaper to repair in the landing zones.

  • New weapon information in the barracks (a tooltip when hovering the weapon icon).

  • First mission is now much easier. We also moved the turret control console to a more visible place to make sure people don't miss it.

  • Third mission is easier (removed some enemy platoons from the village).

  • Auto-turrets have more health (bumped from 500 to 1200).

  • Higher targeting precision when aiming/selecting enemy units.

  • Fixed mech/pilot lost when restarting the game.

  • Fixed plasma cannons (AA) not registering in side missions as destroyed.

  • Increased maximum number of mechs from 7 to 8.

  • Turrets, mechs and bunkers now have a health bar.




There will be more patches but this one should make the game easier to play from the getgo. Let us know your thoughts.

Many greetings,
Chris

Write your comment!