Patch v1.08 - Fixin' Things!
Author: indiefoldcreator
Date:
Sat, 02 Sep 2023
Game: Edge of Space
Hey ArkCoNauts!
We’ve been continuing to pound away on bugs and issues in the game, especially the lag and UI issues. Uncovering them all is certainly challenging, but we have noticed significant improvement in testing from the latest round of fixes. We definitely want to hear from the community to help us determine how effective the fixes have been!
We’ve been continuing to pound away on bugs and issues in the game, especially the lag and UI issues. Uncovering them all is certainly challenging, but we have noticed significant improvement in testing from the latest round of fixes. We definitely want to hear from the community to help us determine how effective the fixes have been!
- Added Holopet Jack-o-lantern
- Master cryopod and chests no longer display removal icon when they cannot be picked up
- You can now split stacks into another identical stack
- Reduced Jack O Lantern beam length
- Craft window text filter now clears when window closes
- Mortar Penguin and Artillabear no longer damage tiles
- Fixed an issue that prevented defense mech from damaging placeables
- You can now right click to remove items from factories
- Fixed the auto button for factories with less than 3 components
- Codex entries for factories will unlock when you click on the codex page icon if you do not already have it unlocked
- The player info area no longer blocks input
- Weapon firing now resumes after moving mouse off of UI areas
- Some event nests can no longer be picked up
- Fixed a number of potential memory leaks in the UI
- Item banner text now has an approximate delay of 2 seconds after picking up an item
- Picking up multiple items will now only display a single banner text
- Command centers now have the number of PIOS outputs in their description
- When placing or renaming a Command center they will get their XY coordinates added to their name instead of hex ID
- Corrected unnecessary memory allocations in the mining system
- Corrected unnecessary memory allocations in the vehicle mining system
- Adjusted structure tile mining speed to help prevent accidental removal
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