Gamepad Update
Author: indiefoldcreator
Date:
Sat, 20 May 2023
Game: The Floor is Jelly
Hi all,
Today The Floor is Jelly has received its first update in... well, literally years. Good news, controllers should now work as expected!
In this update:
- Fixed a bug that required players to connect their controller after launching the game in order to use it. Supported controllers should now work automatically.
- Fixed a softlock caused by feeding too many ribbons to the ribbon gates. Feed them as many as you like.
- Fixed a bug in the speedrun achievement that required you to beat the game in under 15 minutes (which would be well under WR right now). It now requires a sub 30 time, as the description says.
- Fixed a rare bug that caused the computer terminals to not render.
- Fixed a rare bug that caused the final section of the game to be inaccessible for some players.
- Fixed a rare bug that made the ground in the final level invisible.
- Slightly improved general performance. The game should now run a bit smoother for more people :)
- Other stuff that I forgot to write down?
Unless major bugs are reported in the future, this likely represents the game's final update. I want to thank everyone who has played the game so far, and apologize for making you unplug and plug back in your controllers for so many years!
- Ian
Today The Floor is Jelly has received its first update in... well, literally years. Good news, controllers should now work as expected!
In this update:
- Fixed a bug that required players to connect their controller after launching the game in order to use it. Supported controllers should now work automatically.
- Fixed a softlock caused by feeding too many ribbons to the ribbon gates. Feed them as many as you like.
- Fixed a bug in the speedrun achievement that required you to beat the game in under 15 minutes (which would be well under WR right now). It now requires a sub 30 time, as the description says.
- Fixed a rare bug that caused the computer terminals to not render.
- Fixed a rare bug that caused the final section of the game to be inaccessible for some players.
- Fixed a rare bug that made the ground in the final level invisible.
- Slightly improved general performance. The game should now run a bit smoother for more people :)
- Other stuff that I forgot to write down?
Unless major bugs are reported in the future, this likely represents the game's final update. I want to thank everyone who has played the game so far, and apologize for making you unplug and plug back in your controllers for so many years!
- Ian
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