v1.0.4 Patch
Author: indiefoldcreator
Date:
Sat, 15 Apr 2023
Game: Kinetic Void
v1.0.4
New Galaxy Required
Added
- New “Enhanced Capacitor Recharger “ - has twice the standard recharge rate
- New Starter Ship “Junk Hound” was made using random set of parts.
Changed
- Doubled the size of planets
- Doubled the average sector space
- Increased all thrust outputs for all engines, boosters, and maneuvering thrusters.
- Adjusted the base price of all resources to reflect value of goods and rarity.
- Increased range of sensors.
- Increased max possible number of satellite objects around planets
- Increased mining yield chance for all mining lasers to 75, 80, 85, and 90% from lowest to highest.
- Significantly increased weapon damages across the board
- Reduced missile launch fire rate. there will be a longer delay between fire sets.
- Doubled the health of Kinetic Field Generators.
- Doubled Reactor output
- Doubled Capacitor Recharge rate
- Tweaked galaxy generation so that system links are a little closer together.
Fixed
- Fixed name reversal for Drone Launch Platforms
- Fixed name reversal for Drone Enhancers
- Fixed a huge miscalculation with the way modules stats were scaling. As a result they have less capacity, so subsystems should fit their corresponding modules better, and overall mass will be much less resulting in making it easier to make ships faster.
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