Update 8.2 is out - including 3 new levels!

Date: Sat, 27 May 2023
Robot Roller-Derby Disco Dodgeball Game Banner
Genre: Action, Indie, Sports
Developer: Erik Asmussen
Release Date: Thu, 19 Feb 2015
Have a huge new update live. Here's the details:

New map: Epicenter


New map: Skate Park (based on workshop submission by Axogandr)


New map: Crescent (based on workshop submission by X Kirby)


Features



  • Tired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.
  • Added level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch
  • Added new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.
  • Can trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)


Fixes



  • Fixed getting stuck on ramps by changing the shape of the player's wall collider
  • Bots are better at targeting navigation points directly beneath them
  • Fixed missing lighting in end-round bot portraits
  • Fixed Arcade not ending if bot was killed by EMP self-destruction
  • Fixed bots sometimes respawning with EMP state if previous bots KOd with it in Arcade
  • Improved bot navigation when target is directly below them
  • Fixed and re-enabled Incognito Mode
  • Fixed bug where changing customization mid-match would cause your own meshes to be shown in your first-person view
  • Ball ignores throwing player's colliders temporarily, prevents issue where backwards-moving bots in online multilplayer would throw a ball that collides with themselves
  • Fixed loading hitch with Chodge Darger
  • Fixed bug where FFA Team Colors from being applied in modes where 2-team settings were fixed and not selectable in match settings


Adjustments



  • You now shoot at the hoop that matches your team color, not the ‘enemy hoop’
  • Ball deflection mission only takes 10 deflections (down from 25), MP value reduced from 3 to 2
  • Added ‘quit’ buttons back to Challenge and Arcade final menus
  • Made craft recipe icons larger for improved readability

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