v1.0 Release
Author: indiefoldcreator
Date:
Sun, 13 Aug 2023
Game: Slugmania
After a couple months of development, Slugmania reached the state where we are happy to end early access. We are celebrating that with 25% discount, yay!
There were several major changes and additions since the early access version:
- ADDED breed innates
since any breed can learn any move in the game, they felt same-ish. To make each run feel more unique, most adult breeds now have innate passive abilities - ADDED endless mode
stacking buffs on a slug is probably the most fun part of the game, so why not do it infinitely? - ADDED challenges
challenges are unique runs with modified rule set and a preset team of slugs. However, growing maggots is harder in challenges, so you are stuck with your original team - ADDED new breeds and attacks
there is now a total of 50 breeds and 72 attacks in the game, vast majority of them playable - only a handful are restricted from the player, like the final boss - ADDED Slugpedia
you can now click a book icon to review slug breeds that you defeated in combat in the past. This helps to predict and counter dangerous moves, like 1HKOs (yes, we have those now, and enemies are generated with them) - CHANGED chapters are now slightly shorter, but chapter 3 is the same length as first two chapters
- CHANGED growth hormones are removed. Instead, each maggot has an attack named growth that needs to be used multiple times to reach adulthood
- CHANGED stacking too many genes on a slug will make healing moves less effective
- CHANGED attack and defense now give diminishing results
What's next?
We are planning a content update that would add more challenges (currently there are only 3, but the mode has definitely potential for more) and Steam achievements.
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