Build Update #DEC31 #103
Author: indiefoldcreator
Date:
Sun, 01 Sep 2024
Game: C-Wars
Genre:
Action, Indie, RPG, Strategy, Early Access
Developer: Onipunks Studio Inc.
Release Date: Thu, 13 Aug 2015
Developer: Onipunks Studio Inc.
Release Date: Thu, 13 Aug 2015
Added
1- Added new chapter area: Jussieu. Including 3 new mission areas, 2 new combat backgrounds, and numerous new tile decorations.
2- New combat feature: Enemy wave spawn. Now you might need to defeat waves and waves of enemies if you drag the fight too long.
3- New enemy: SDX. They move slowly but attack with rocket-propelled punches and huge bombs.
4- New info tag for wave spawn missions added across all chapters.
5- Updated tile system to support upcoming usage of animated tile decorations in combat.
6- Updated buff system to support upcoming usage of crowd buff. Some enemies might get buffed up due to the influence of their allies.
7- Enemy leveling system reworked.
8- Added "ATK" and "DEF" tags in Info Pad for a clearer indication of what the numbers represent.
9- Grenade related perks. When equipped, enable attack right after a throw or throw right after an attack.
Fixed
1- Language support tools and functions reworked.
2- Patroc based wingmen not working correctly and causing a crash.
3- Wave spawn enemy not equipped with correct items.
4- Initial position for the player character can be assigned correctly now.
5- Enemy leveling not working correctly and piling up on certain attributes multiple times.
Tweaked
1- Some tile assets were reworked.
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