Update 1.15 - Nervous.

Date: Wed, 11 Oct 2023
Cosmochoria Game Banner
Genre: Action, Adventure, Indie, Strategy
Developer: Nate Schmold
Release Date: Mon, 27 Apr 2015
Well dudes, i finally finished rebindable / mappable keyboard controls. Im desperately sorry it took so damn long, but it was fragile and dangerous and even after all the testing and double checking and everything im sweating my brains off worrying that there's some thing that was overlooked.

IF YOU FIND A BUG, please just report it in the forums, preferably the BUGS section, I check them daily and now that this core functionality is done, Im switching back into bug fixing mode and will be dealing with any strangeness ASAP.. I truly and deeply hope this doesnt cause any issues for anyone though.

You might notice the new font... that new font means I can support new languages. As far as a roadmap goes, once i've dealt with some of the more obvious bugs that people have been reporting, I will be working on adding localized text for some additional languages. I will also be looking at some of the other features people have been asking about to see what is doable, etc.

Anyways, I hope you are still having fun and if you have any questions about the game, the story, the art, the music, the stupid stupid writing, please don't hesitate to drop me a line in the forums, would love to chat.

Hugs,
Nate

Changelog for 1.15

  • Restored original (non-halloween) art.
  • Removed the pewds. He was only ever supposed to be temporary anyway, after all that arguin’ we did.
  • Cleaned up UI, hopefully smoother to navigate stuff via gamepad / kb&mouse now.
  • Better font rendering (prep for localization to other languages)
  • Customizable Keyboard Controls: Click the keyboard icon in title screen options menu.
  • Millions of bug fixes and OCD tweaks. any remaining bugs are considered features.



:theglitch:

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