0.058 live
Author: indiefoldcreator
Date:
Sun, 19 Jan 2025
After a couple days of testing on the latest branch, we're moving 0.058 onto the default branch.
The testing yielded one interesting bug: Pan could not die unless he was in combat. This has been fixed, so Pan is no longer immortal if he isn't fighting.
Here's the full changelog:
New features:
Bug Fixes:
The testing yielded one interesting bug: Pan could not die unless he was in combat. This has been fixed, so Pan is no longer immortal if he isn't fighting.
Here's the full changelog:
New features:
- 11 new items- Enemies and chests now have their own unique loot
- Enemy attack damage is now randomized from a range of values
- Currency will now be displayed in the top left side of the screen while in exploration mode
- Inventory can now be accessed while out of combat in exploration mode by using the attack/defense key (default q/e)
- Pan's health bar will stay up while in exploration mode
Bug Fixes:
- Fixed Pan's animator controller, he can now die outside of combat
- Fixed the PO Katakana card, it was displaying the イ character instead of ポ
- Fixed a bug where Kung Punch could get stuck in an infinite loop if the enemy dies before the move finished
- Fixed a bug where the background for the energy/health bars would stay open after combat
- Fixed enemy animation not being paused when pausing a room out of combat
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