Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux)
Author: indiefoldcreator
Date:
Fri, 17 Jan 2025
Game: Othello
All three platforms are now up to date with each other again. That makes life better for everyone.
Here's what we've changed in the last few weeks:
Here's what we've changed in the last few weeks:
- This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA.
- Performance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!
- Bunch of Async fixes & tweaks
- We tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway.
- When you realize it was a bad idea NOT to set up an email address (because it's anti-DRM that lets you access your data outside of Steam), you can add that after-the-fact.
- We pushed back the Half-Life 3 release a few weeks to upgrade our internationalization. If you see anything wrong with the text in this release, please let us know. We looked though... it looked fine. Reeeeeally fine.
- GamePad support works in Linux again. That's really what forced us to update to the latest FNA ;) ...we've noticed some weird spots that don't work right with Gamepads (game settings, Rules dialog) so we'll be fixing those soon hopefully.
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