Board Games VR - Version 1.2.3 Available Now!
Author: indiefoldcreator
Date:
Mon, 12 Jun 2023
Game: Board Games VR
What's new
- New: Chess game without AI (online/offline multiplayer only).
- Update: Enabled the Chess game only in multiplayer modes, instead of not being available at all.
- Update: Chess AI has a significantly improved performance, but it is still disabled in single player mode, since it takes too long when making decisions (in compare with other chess games).
- Fixed: BG: Position of checker pieces in Tic-Tac-Toe are a few millimeters lower than where they should be when placed in fields.
- Fixed: BG: In backgammon, when multiple pieces are positioned on top of each other, at some point their arrangement goes wrong
- Fixed: BG: When taking the other player's piece, the green marker goes on top of the piece instead of on the board.
- Fixed: BG: Collisions with the TTT board and checker pieces causes extreme frame drops.
- Fixed: Core: App crashes when loading some improperly created user custom environments.
- Fixed: Multiplayer: Chess: In passing (En Passant) is not working in multiplayer.
- Fixed: Multiplayer: Online: The room name/number is too far above the room box.
- Fixed: Multiplayer: Online: When Jeno and I moved checker pieces, it took several seconds to transfer the data to the other player, at a speed of 5 Mbits per second!!!
- Fixed: Multiplayer: Online: In idle mode, when players are just in the same room and not playing, the network usage might increase to more than 4 Mb/s (average: 7 Mb/s).
- Fixed: Multiplayer: Confetti only shows once when the host won the game first.
- Fixed: Multiplayer: When both players are in VR mode, there is an extra head loaded at player 1 sitting position.
- Fixed: VFX: Dynamic time of day, sky, the Sun, moon, etc. is broken in all beta builds made after the 1.2.2 release.
- Fixed: VFX: In non-vr, the spinning box for restarting the game, is blocking the click/view of the game shelf.
- Fixed: VFX: Non-VR head is not supposed to have a shadow.
Known issues
- Core: Custom board, checker pieces and game content fail when uploading to Steam Workshop. This should be fixed before the new tool is created, to allow players to modify the existing content.
- Core: Chess AI takes between 3 to 10 seconds when making decisions. This is too long in compare to other chess games available on the market. Chess is only available in multiplayer, until the AI is fully improved.
- Core: The score system is disabled. This will be published once it is decoupled from Steamworks.
- Core: The hand models and interactions are disabled in this build (will enable them again once the new input system and custom interactions are fully implemented).
- Core: Unable to pick up checker pieces with the pinch gesture.
- Core: Sometimes music playback gets corrupted when starting the game and remains corrupted until the game is fully restarted.
- Multiplayer: Players cannot create private rooms. This feature is disabled in the current release due to bugs. It will be released once the bugs are fixed.
- Multiplayer: In online multiplayer, player names are not visible. This will be fixed once Steamworks issues are resolved.
- Multiplayer: In online multiplayer, the interactable room objects might disappear when the room host leaves the room.
- SFX: When interacting with checker pieces and boards the SFX is not audiable!
- VFX: Backgammon board triangles are not correctly positioned.
- VFX: Guide poster does not show the Tic-Tac-Toe rules (side note: this might change in the near future with the upcoming tutorial content).
Your feedback is most welcome.
Thank you for playing the game and your continuous support.
Armin
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