Development News: Gargoyles Protecting an Unearthed Tomb
Author: indiefoldcreator
Date:
Tue, 13 Dec 2022
Game: Terra Randoma
Hi Everyone,
This week we worked on the dungeon for the Skeleton Sage. As mentioned last week, he wants to raise an undead army to cleanse the world from the living. He takes his power from a wicked device, a crystal sphere. Our hero needs to find and destroy this device to stop him.
He is a sage corrupted by power and dark arts. He even animated himself and returned from dead with the help of this crystal sphere. He likes animating other things too. Like statues. So his dungeon is full of gargoyles alongside with the skeletons.
There are four types of Gargoyles we are working on. Stone Gargoyle, Granite Gargoyle, Marble Gargoyle, Lava Gargoyle. They have the power to petrify the hero except Lava Gargoyle. He has fire attack instead. Marble Gargoyle will have significantly more defense. Granite Gargoyle will have sharper claws which can bleed our hero. All of them also fly and are immune to bleed and poison.
A new mechanic that will be introduced to the game with the Gargoyles is “sleep”. Gargoyles sometimes may be found sleeping and if the hero doesn’t attack them or go near them, they won’t wake up. Invisible heroes may go near without awakening them.
Gargoyles will drop gems as well as unique materials. We are not decided yet but gargoyle head may be one of them. Since they are stone, materials will be heavy but valuable.
There will also be an overworld incident with gargoyles that our hero comes by. The explanation text goes like this: "There is an unearthed tomb and a treasure hunter's dead body near by. Several gargoyles stand still. They seem to be frozen in the midst of a battle." Our hero can investigate and discover great riches while he must use all his skills to avoid an untimely demise.
That’s all for now. Thanks for reading. May the tides bring you triumph!
This week we worked on the dungeon for the Skeleton Sage. As mentioned last week, he wants to raise an undead army to cleanse the world from the living. He takes his power from a wicked device, a crystal sphere. Our hero needs to find and destroy this device to stop him.
He is a sage corrupted by power and dark arts. He even animated himself and returned from dead with the help of this crystal sphere. He likes animating other things too. Like statues. So his dungeon is full of gargoyles alongside with the skeletons.
There are four types of Gargoyles we are working on. Stone Gargoyle, Granite Gargoyle, Marble Gargoyle, Lava Gargoyle. They have the power to petrify the hero except Lava Gargoyle. He has fire attack instead. Marble Gargoyle will have significantly more defense. Granite Gargoyle will have sharper claws which can bleed our hero. All of them also fly and are immune to bleed and poison.
A new mechanic that will be introduced to the game with the Gargoyles is “sleep”. Gargoyles sometimes may be found sleeping and if the hero doesn’t attack them or go near them, they won’t wake up. Invisible heroes may go near without awakening them.
Gargoyles will drop gems as well as unique materials. We are not decided yet but gargoyle head may be one of them. Since they are stone, materials will be heavy but valuable.
There will also be an overworld incident with gargoyles that our hero comes by. The explanation text goes like this: "There is an unearthed tomb and a treasure hunter's dead body near by. Several gargoyles stand still. They seem to be frozen in the midst of a battle." Our hero can investigate and discover great riches while he must use all his skills to avoid an untimely demise.
That’s all for now. Thanks for reading. May the tides bring you triumph!
Write your comment!