DiscStorm - Patch Notes - v1.0.3

Date: Fri, 08 Mar 2024
Game: DiscStorm
DiscStorm Game Banner
Genre: Action, Indie
Developer: XMPT Games
Release Date: Thu, 20 Aug 2015

Tweaks



  • Discs thrown by burglars no longer hurt other minions.
  • AI players now qualify for the Trigger Happy multiplayer stat.
  • In AI only multiplayer matches, rounds will auto advance to the next.
  • Dojo Master will always face the player during the deflect tutorial


Bug Fixes



  • Fixed issue where the wave select screen would appear over the main menu if exited quickly.
  • Fixed issue where keyboard player couldn’t do anything other than join multiplayer as the preselected character when joining slots 2-4 nor could they quit
  • Fixed issue where game wouldn’t detect a winner of a DeathDisc match (most notable with AI players)
  • AI players no longer get stuck in the vents in the museum.
  • Players no longer get stuck in the bookcases in the mansion when deflecting.
  • Intro music no longer plays for half a second when starting the game if the music volume is set to 0%.
  • The Miner no longer throws dynamite when stunned in wave mode
  • Prevented ArrayOutOfBounds exception being thrown when AI players are dashing.
  • Prevented NullPointer exception being thrown when players are killed in the enchanted forest hedges (e.g. when in Reaper / Deathdisc modes)
  • Discs no longer appear underneath the back wall of the arenas when landing too close.

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