New Rift Run Gamemode | IWC 0.83 Beta Patch Notes

Date: Sat, 02 Dec 2023
Infinity Wars: Animated Trading Card Game Game Banner
Genre: Action, Adventure, Casual, Free to Play, Indie, Massively Multiplayer, RPG, Strategy
Developer: Lightmare Studios
Release Date: Fri, 05 Sep 2014

www.infinitywarsclassic.com






Missing Items


A reminder to all players that have reported missing card items from their Infinity Wars account transfer, please fill out This Survey Form and provide any information you might have.
This survey will only be available for a limited time, so submit your report as soon as possible.

Major Features


New Gamemode: Rift Runs


Rift Runs in Infinity Wars Classic is a “Limited” format where rather than having open deckbuilding, you create a deck during a “Draft” phase and then play multiple games with that deck. Play until you get 9 Wins or 3 losses.

The Rift Run gamemode is currently available for free to all players, therefore Rift Run specific prizes are currently disabled. Regular rewards including XP, gold and battlepass progress are still available and equivalent to standard multiplayer matches.

Worn Cards


The first iteration of the worn-cards comes to replace the previous greyscale free-to-play model with weathered and aged in-game cards. This is the result of a previous voting experiment, thank you to all that voted, feel free to give us feedback about this first iteration.

Minor Features


8 New Revelation Specific Quests


New quests have been added to the quest rotation, asking you to try out certain combinations of Revelation set cards in your games.

Right clicking for Activated Abilities


Right click on a card with an activated ability as a shortcut to activate it, this doesn’t currently have a sound effect but we hope to have that added soon.

Application Window Flashing


When a game starts, the IWC executable icon in the start menu will now begin flashing, alerting you if it is minimized while you wait in queue.

Set Number Changes


Set numbers of all cards (except promotional cards) have been standardized and tokens no longer display a set number.

Bugfixes


  • Fixed Deadly effect working on Immune to kill cards (e.g. Dirty Devil in combat with Cavalry Paladin).
  • Fixed Filthy Larry's Callshots tokens not being discounted.
  • Fixed errors occurring with loading screen behavior within the main menu.
  • Fixed card animations for Give Him A Jetpack, Aerial Commando and Shun Howl’s Token
  • Fixed the ‘banned’ filter in deck builder sometimes not working.
  • Fixed placeholder lore text displaying for cards in the inventory when it has no lore assigned.


    Update: Version 0.83.1 - Rift Run Prestige Pass



    Minor Features


    Rift Run Prestige Pass
    To celebrate the new Rift Run game mode, we have added another Prestige Pass for you to unlock more rewards. Set it active now, in the Main Menu -> Rewards -> Prestige Pass

    Changes


  • Added Draw Plaque: When finishing a game, the match result screen now shows the draw plaque.
  • Adjusted Rift Run Card Drafting Rates: Using our metrics gathered from Rift Run’s over the past week, we have done some adjusting to the rates at which cards will appear in the pool. We will continue to adjust these as we gather more statistics.
  • Reduced XP gained from private games.


    Bug Fixes



    General:
  • Fixed issues with incorrect or missing card descriptions.
  • Did a consistency pass on card descriptions for cost reductions effects.
  • Fixed issues with right-click abilities not working properly with targeting.
  • Adjusted right click ability activation audio.
  • Fixed Resigning a rift-run game not counting as a loss.
  • Fixed Rift Run win streak quests not tracking progress.
  • Fixed Rift Run UI not supporting different aspect ratios for progress UI and the quest displays.
  • Fixed Rift Run Quest displays sometimes not going into the correct category group.
  • Fixed in-queue display not showing the correct deck when in-queue for Rift-Run.
  • Fixed card displays in the main menu not displaying purity icons.


    Cards:
  • Fixed Deadly effect working on Immune to kill cards (e.g. Dirty Devil in combat with Cavalry Paladin).
  • Fixed Vasir, Demon Prince inconsistently choosing between its sacrifice effect or player damage.
  • Fixed Ability cards dying and moving to the Graveyard not sometimes being put on top of the Graveyard.
  • Fixed Splitter bot lite sometimes creating four tokens on death.
  • Fixed Zealous Protector not ascending if moved during combat.
  • Fixed Dugg allowing unlimited health when it wasn't in play. Also fixed it not re-applying the health limit when Dugg leaves play.
  • Fixed Rita shadow priestess healing multiple times when sacrificing
  • Fixed Ascending Swarmer's text to say 'other Insectoids', to be consistent with other swarmers.
  • Fixed 'Transform into target' effects, not being consistent with 'Copy' and 'Exact Copy'.
  • Fixed Fetid Intrusion not allowing the killed character to be played from the Graveyard the next turn.


    Update: Version 0.83.2 - Hotfix



    Changes:


  • Fixed Issues with Create Copy effects soft locking the game
  • Fixed Issues where purity selection could be interrupted by network data, causing UI issues.
  • Fixed Splitter-Bot Lite not creating tokens
  • Updated Rift Run Play UI Text to be more informative in relation to Rift Run Quests


    Discord: discord.gg/y8KGxk4
    Patreon: patreon.com/lightmarestudios

    www.infinitywarsclassic.com

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