Update 1.56: Faventia (level 11)
Author: indiefoldcreator
Date:
Sun, 01 Dec 2024
Game: Empire Architect
Genre:
Casual, Indie, RPG, Simulation, Strategy
Developer: Batholith Entertainment
Release Date: Fri, 06 Oct 2017
Developer: Batholith Entertainment
Release Date: Fri, 06 Oct 2017
Hey Everyone,
Today I have the 11th level for you guys. This level is available at the same time as level 10 (by beating level 9), and the challenge for this level is space and logistics related. I ran into some rare bugs that I simply couldnt finish this patch without fixing (call is OCD if you want, though I really am not OCD...), so that is why this is later than I had hoped it would be.
Patch Notes:
- Faventia (Level 11)
- Merchants now move 10% faster ( I plan to add a talent to further increase this).
- Fixed an issue with the trading cards, you should now be getting them much more often.
- Fixed an extremely rare bug with pathing that could cause builders to not reach buildings they should reach.
- Fixed an extremely rare bug that would now allow you to place buildings in certain locations that you should have been able to.
Up next:
I have working on some more tech tree options, as well as getting to the feedback that I have received over the last 2-3 weeks (dont worry I have not forgot about the feedback guys). I plan to spend a couple weeks on that stuff, and then get to level 12.
Lastly:
We have made it all the way up to 99 reviews. If you are liking the game, and you want to be the 100th review (or any number there after) please take a minute and put up a review as it really helps me out :)
Thank you all for your feedback, the game would not be what it is today without it :)
Today I have the 11th level for you guys. This level is available at the same time as level 10 (by beating level 9), and the challenge for this level is space and logistics related. I ran into some rare bugs that I simply couldnt finish this patch without fixing (call is OCD if you want, though I really am not OCD...), so that is why this is later than I had hoped it would be.
Patch Notes:
- Faventia (Level 11)
- Merchants now move 10% faster ( I plan to add a talent to further increase this).
- Fixed an issue with the trading cards, you should now be getting them much more often.
- Fixed an extremely rare bug with pathing that could cause builders to not reach buildings they should reach.
- Fixed an extremely rare bug that would now allow you to place buildings in certain locations that you should have been able to.
Up next:
I have working on some more tech tree options, as well as getting to the feedback that I have received over the last 2-3 weeks (dont worry I have not forgot about the feedback guys). I plan to spend a couple weeks on that stuff, and then get to level 12.
Lastly:
We have made it all the way up to 99 reviews. If you are liking the game, and you want to be the 100th review (or any number there after) please take a minute and put up a review as it really helps me out :)
Thank you all for your feedback, the game would not be what it is today without it :)
Write your comment!