Free to play weekend, Kickstarter, New patch

Date: Mon, 08 Jul 2024
Reign of Darkness Game Banner
Genre: Adventure, Casual, Indie, Massively Multiplayer, RPG, Strategy, Early Access
Developer: Unorthodox Studio
Release Date: Wed, 20 Nov 2019
Official Update:
Reign of Darkness is free to play on Steam this weekend only starting today-
10 AM PST- Dec 1st, 10 AM PST

Be sure to check the game out yourself and see what you think!

In addition to the free to play weekend, we are launching a Kickstarter!

https://www.kickstarter.com/projects/1483474347/reign-of-darkness-0

We are launching a Kickstarter to get the funding we need to accelerate development and bring more members to the team!

We are launching an update for the game and we will be streaming during the span of the Kickstarter! So that the community can ask questions and experience the game being made in real-time!

We have exciting announcements coming during the Kickstarter and so many things to show off!

Please like and share as it's free for you but means the world to us!

Thank you truly Unorthodox Studios!!!!

11/27/2020 Patch Notes

Quests Fix / Added:
1. Added new bosses
2. A few new quests for The Black Moor
3. Added a few quests in The Fallen Ruins

UI / Menu
1. Alt + Z- Hides the player’s hud
2. Toggle V- Hides the names of players and health bar
3. Fixed render for health bars so they working correctly
4. Multiple improvements to UI

World Changes
1. Lighting changed- Higher elevations now see sunlight while the lower elevations are night covered in darkness (both major areas)
2. Fixed The Black Moor protection shield
3. Bosses can now summon the players to the boss if the player runs
4. Dungeon levels buttons do not show if you are not the party leader- the party leader has to reset the dungeon and the other player’s select enter.

Spell’s / Abilities / Movement
1. Fixed a memory issue caused by Sorc T4 skill
2. Paladin Spells have new spell effects and sound effects
3. New Shaman VFX
4. New Paladin Health Improvements
5. Changed Paladin Smite Light
6. Wing Speed now = flying mount speed

Level Changes:
1. Bosses are added in Balmor Keep
2. Sound and VFX added in Balmor Keep
3. Music for Fallen Ruins added
4. Enemy Nav is now working properly
5. Qathulu animations tweaked to work properly
6. Enemies in Balmor Keep have aggro range increased
7. Fire Ring from Balmor Boss has been fixed
8. Fixed NPC paths

Armor / Weapons
1. New weapons are now available type Flesh
2. New armors added

Environment Changes
1. Water is now synced in Fallen Ruins
2. Optimization in Fallen Ruins and overall gameplay
3. Re-Worked Fallen Ruins
4. We are working on Collider issues
5. Changed Lighting in all areas
6. Fix cloud system, and fog system
7. 100’s of improvements

Other
1. Players now have a light to shine up the place
2. Added player names and health bars- working on in-game titles
3. Fixed Classic Controls

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