Update 1.22 Hotfix Now Available
Author: indiefoldcreator
Date:
Sat, 15 Jun 2024
Game: Orc Assault
The latest hotfix update addresses the game difficulty being over adjusted and too easy in the previous hotfix, sound attenuation ranges have been extended on all SFX, some UI fixes and various other audio additions. Keep the feedback coming, especially with regard to game balance. Consider the current story mode level to be the most challenging, as following levels that are added will be added as more slowly paced intro levels with less creep diversity and basic tower selection.
removed some unneeded collision to BG level geometry
SteamVR plugin for Unity updated to v1.1.0
increased HP on tank creep by 25%
increased HP on troll medic creep by 20%
changed waves to 20 in story
wizard creep does not spawn until wave 8
increased wizard creed shield by 25%
increased range and attack power of wizard fire by 1
adjusted text placement on tower info HUD
adjusted text placement on pause and option menus
minimized Game Over HUD to avoid end game stats occlusion
fixed incorrect labling on SFX and Music sliders in story
added new audio cues for Orc spawn, all types
modified audio cues for Orc Deaths
added new audio cues for radar towers
added new audio cues for cannon towers
added new audio cues for missle towers
adjusted all SFX audio source attenuation volume range to 2000 units
changed death explosion EFX
improved AOE on Mini gun towers and Gatling gun towers
Known Issues:
Music slider effects all SFX volume
FPS tower mode is unavailable from HUD
removed some unneeded collision to BG level geometry
SteamVR plugin for Unity updated to v1.1.0
increased HP on tank creep by 25%
increased HP on troll medic creep by 20%
changed waves to 20 in story
wizard creep does not spawn until wave 8
increased wizard creed shield by 25%
increased range and attack power of wizard fire by 1
adjusted text placement on tower info HUD
adjusted text placement on pause and option menus
minimized Game Over HUD to avoid end game stats occlusion
fixed incorrect labling on SFX and Music sliders in story
added new audio cues for Orc spawn, all types
modified audio cues for Orc Deaths
added new audio cues for radar towers
added new audio cues for cannon towers
added new audio cues for missle towers
adjusted all SFX audio source attenuation volume range to 2000 units
changed death explosion EFX
improved AOE on Mini gun towers and Gatling gun towers
Known Issues:
Music slider effects all SFX volume
FPS tower mode is unavailable from HUD
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