Kickstarter for the sequel! Neuroscience & physics-based creature construction!

Date: Fri, 15 Mar 2024
Starship Rubicon Game Banner
Genre: Action, Indie
Developer: Wickworks
Release Date: Mon, 13 Jul 2015


Crescent Loom: weave neurons, stitch muscles, create life.



The Kickstarter is now live!

Update: we made it! Follow progress on the dev blog.

It's a bit of a genre shift: we're moving from space into the ocean. In Crescent Loom, players construct physics-based underwater creatures and weave scientifically-accurate neural circuits in order to explore an alien ecosystem.




After the events in Starship Rubicon, the planets of both humanity and the bio-engineering Alien Nemesis lay in ruins. Most surviving humans now sleep in cryopods collected by the Pilot on her warpath towards the Nemesis homeworld.

The Pilot now returns to one of the planets that she burnt from orbit and begins using a piece of Nemesis technology called a "Crescent Loom" in order to begin healing the planet and build a new home for humanity and the Alien Nemesis to live in peace. Despite your good intentions, many creatures of this world remember you -- and not fondly.

Unable to communicate directly, you must learn an unfamiliar piece of technology and let your creations speak for you through their actions and movements.

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