Multiplayer Bug Fixes
Author: indiefoldcreator
Date:
Fri, 29 Nov 2024
Game: Polygod
Hello everyone, todays update is mostly filled with bug fixes to the multiplayer system as well as some increased variance to the random generation algorithm.
Bug Fixes
Balance Changes
Added Content
Patch Notes
Bug Fixes
- Fixed a bug in Single-player where Exploding Core would instant kill enemies.
- Fixed a bug in Single-player where the Sphere O' would not agro the player if shot.
- Fixed a bug in Single-player where interacting with Bran in Level 3 would result in a GUI error.
- Fixed a bug in Single-player character selection where using a controller would only allow selection of the first 8 characters.
- Fixed a bug in Online Coop where the cursor would show after the player died.
- Fixed a bug in Online Coop where players could start a game without having other players connected.
- Fixed a bug in Online Coop where Mosquitos would not damage players with Life Insurance and 0 health.
- Fixed a bug in Online Coop where a player in close proximity with another player could hear the other player's music.
- Fixed a bug in Online Coop where Laser Shot would not damage any enemies.
- Fixed a bug in Online Coop where dead players could buy Blessings.
- Fixed a bug in Online Coop where exiting an altar with "esc" would open the Blessing Menu.
- Fixed a bug in Online Coop where Random Swop would not allow the player to choose a Blessing.
- Fixed a bug in Online Coop where the enemies in the Level 1 Boss Fight would not die after the Holy Champion was defeated.
Balance Changes
- Increased the minimum vertical x angle lock on the gun for Multiplayer.
- The cost of Hand of Mazu has been decreased to from 15 to 10 souls for Multiplayer.
- The cost of Unstable Concoction has been increased from 10 souls to 20 souls for Multiplayer.
- Increased the trail length of the player's bullet in Multiplayer.
Added Content
- Increase the random generation variance in the single-player levels 1-6.
- Removed all shadows from projectiles.
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