Patch Release Notes - 1.5b
Author: indiefoldcreator
Date:
Sun, 16 Apr 2023
Game: StarDrive 2
It is my goal in 2021 to release a total remaster of StarDrive 2, and this is a juicy update on the Road to Remaster (tm).
If you find that I broke something in your saved games, please upload it somewhere so I can grab it and see what went wrong. I've got a long way to go yet before this game is in a remastered state, but I think this gives you a great taste of what's to come.
If you find that I broke something in your saved games, please upload it somewhere so I can grab it and see what went wrong. I've got a long way to go yet before this game is in a remastered state, but I think this gives you a great taste of what's to come.
- Added an Auto Combat toggle to the battle screen to let the AI handle combat for you
- Continued optimizations of strategy map performance
- Swapped out a few building graphics courtesy of wolfy301
- Asteroid fields on the battlemap are now more asteroidy
- Enhanced weapon sound fx system to allow for more variation.
- Upgraded and rebalanced weapon sound fx for:
- PD lasers
- Medium lasers
- Vulcan Cannons
- Disruptor Cannons
- Anti Matter Cannon
- Artillery
- Mass Driver
- General improvements to Muzzle Flash FX across the board
- Modified weapons:
- Disruptor max cannon range reduction
- Anti Matter Cannon increased projectile speed
- Cluster cannon range decreased
- Removed the old ground combat system entirely, and all associated quests. An upgraded quest system will bring these back in a new form soon.
- Solar Systems that are out of sensor range will now have the display of their names dulled slightly as an indicator
- Hex tiles that are not in sensor range now have a slightly faded coloring as an indicator
- Hex tiles that are unexplored have an even further reduced coloring
- Softened the color of the huge empire name plates on the strategy map to increase map readability
- Fixed an issue where antimatter cannon fx trails would disappear immediately upon impacting with a ship
- Updated Microsingularity FX to be cooler
- Fixed inoperable cluster cannon weapon
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