Early Access Build #5

Date: Wed, 15 Jan 2025
Glitch's Trip Game Banner
Genre: Action, Adventure, Indie
Developer: Ransacked Studios
Release Date: Wed, 26 Aug 2020
This build mainly focused on achievements and SFX improvements. We added 26 Steam Achievements to the game!

Here is the breakdown:


  • 6 are for kills and killing enemies in unique ways.
  • 4 are for speed running specific levels on certain difficulties.
  • 4 are for not getting hit on specific levels on certain difficulties.
  • 4 are for world completions. (2 are not unlockable yet)
  • 3 are for completing levels in a row with out dying.
  • 3 are for dying a certain amount of times.
  • 2 are for game completion. (not unlockable yet)





You might get some achievements when you start up the game if you already achieved them. We plan to add at least 12 more as the last two worlds come out. If you have any cool suggestions for achievements please let us know.

Here is a list of other improvements we did:


  • Added laser sight to sniper grunt.
  • Fixed language dropdown scrolling when using a controller.
  • Steam profile images appear as soon as downloaded on leaderboard displays.
  • Changed friends leaderboard rank to be local to friends.
  • Fixed gravity area and gravity well interaction, gravity well has priority.



A huge thanks to Blue Whale Audio, in helping us add a ton of audio to the game. Here is a list of new and updated sounds:


  • Hooked up conveyor SFX.
  • Hooked up gravity area SFXs.
  • Hooked up sniper grunt SFXs.
  • Hooked up big reds death SFX.
  • Hooked up the phaser flying SFXs.
  • Hooked up zero g area SFX.
  • Hooked up F.R.E.D.'s death, collision, and turning SFXs.
  • Hooked Up slip stream SFX.
  • Hooked up zero g areas SFXs.
  • Updated zero g glitch trigger charge SFX.



Lastly, our next build will be for the Space Rave world and the first cutscene! We're really excited to bring the Space Rave levels to life, it's a lot of fun with all the gravity manipulation that we're doing.

As always please keep the feedback coming and keep on Glitching on!

GlenN Montalbo -- Ransacked Studios

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