Broforce Steam Update Jan 2019 Changelog
Author: indiefoldcreator
Date:
Thu, 22 Jun 2023
Game: Broforce
Performance
Major miscellaneous performance optimisations across all levels and characters
Additional improvements to level load times
UI/UX
Fixed Lobby game listing entries not clipping against the inner window
Fixed Ash Brolliam’s bloody avatar not working
Fixed Bone Wurm spawning the incorrect gib effect on death
Added option menu item to toggle controller rumble
Added in-game options menu to the pause menu
Can cycle arcade levels by 5 at a time by pressing Up/Down on the Controller
Various fixes with incorrect visual states of the player avatars
Removed unsupported ability to create Multiplayer Ironbro games
Added notification to players who are spectating a game when the Game is Full and they cannot join
Fixed issue where force stopping joining an online game would allow players to chat in offline games
Fixed issue where resetting options to default disabled menu input
Removed unsupported option to host Custom Campaigns online
Fixed issue where some bros wouldn’t appear in the list of deaths in a level
Fixed issue with not all connected controllers being able to pause the game
Added dedicated keyboard input for Dashing instead of it only ever being Double Tap Direction
Fixed various UX issues with the Custom Campaigns menu.
Gameplay
Misc minor bug fixes and UI/UX tweaks
Fixed Bronan’s Special Attack graphics not always showing up
Fixed some in game cutscenes, like the Suicide Mook, not playing
Fixed some pink sprites on certain enemy beheading deaths
Fixed enemies sticking to Broden when he hits them with his special attack
Fixed map tiles not always resetting correctly when restarting a level
Fixed enemies on client machines paused while Host is in a Cutscene
Fixed camera shifting for clients that sometimes happens when entering an in-progress game
Fixed incorrect Bros sometimes spawning in Covert Operation missions which should have specific Bros
Fixed Chain Links not being network synchronized when they are destroyed
Fixed issue where the Deathfield wouldn’t spawn after killing Satan with Broden
Fixed zipline traversal issues
Fixed Boondock Bros spawning multiple times in Ironbro mode
Fixed issue where end-level kill list could include kills from previous levels
Fixed issue with respawn position in online games with metal pylon checkpoints
Fixed issues where enemies could spawn in the terrain
Fixed issue where Broden could not harm the Sky Fortress enemy
Fixes to various boss AI logic bugs
Fixed issue where music would stop playing in Hell areas
Fixed issue where cages and ammo crates would not parachute down to the ground during hell levels
Fixed issue where players who joined a Campaign game at the world map could not control the helicopter
Misc
Fixed not being able to upload custom levels that were too short
Reduced game installation size from 1.45 GB to 500 MB.
Major miscellaneous performance optimisations across all levels and characters
Additional improvements to level load times
UI/UX
Fixed Lobby game listing entries not clipping against the inner window
Fixed Ash Brolliam’s bloody avatar not working
Fixed Bone Wurm spawning the incorrect gib effect on death
Added option menu item to toggle controller rumble
Added in-game options menu to the pause menu
Can cycle arcade levels by 5 at a time by pressing Up/Down on the Controller
Various fixes with incorrect visual states of the player avatars
Removed unsupported ability to create Multiplayer Ironbro games
Added notification to players who are spectating a game when the Game is Full and they cannot join
Fixed issue where force stopping joining an online game would allow players to chat in offline games
Fixed issue where resetting options to default disabled menu input
Removed unsupported option to host Custom Campaigns online
Fixed issue where some bros wouldn’t appear in the list of deaths in a level
Fixed issue with not all connected controllers being able to pause the game
Added dedicated keyboard input for Dashing instead of it only ever being Double Tap Direction
Fixed various UX issues with the Custom Campaigns menu.
Gameplay
Misc minor bug fixes and UI/UX tweaks
Fixed Bronan’s Special Attack graphics not always showing up
Fixed some in game cutscenes, like the Suicide Mook, not playing
Fixed some pink sprites on certain enemy beheading deaths
Fixed enemies sticking to Broden when he hits them with his special attack
Fixed map tiles not always resetting correctly when restarting a level
Fixed enemies on client machines paused while Host is in a Cutscene
Fixed camera shifting for clients that sometimes happens when entering an in-progress game
Fixed incorrect Bros sometimes spawning in Covert Operation missions which should have specific Bros
Fixed Chain Links not being network synchronized when they are destroyed
Fixed issue where the Deathfield wouldn’t spawn after killing Satan with Broden
Fixed zipline traversal issues
Fixed Boondock Bros spawning multiple times in Ironbro mode
Fixed issue where end-level kill list could include kills from previous levels
Fixed issue with respawn position in online games with metal pylon checkpoints
Fixed issues where enemies could spawn in the terrain
Fixed issue where Broden could not harm the Sky Fortress enemy
Fixes to various boss AI logic bugs
Fixed issue where music would stop playing in Hell areas
Fixed issue where cages and ammo crates would not parachute down to the ground during hell levels
Fixed issue where players who joined a Campaign game at the world map could not control the helicopter
Misc
Fixed not being able to upload custom levels that were too short
Reduced game installation size from 1.45 GB to 500 MB.
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