Status update
Author: indiefoldcreator
Date:
Thu, 09 Jan 2025
Game: Critical Annihilation
Unfortunately the update isn't quite ready yet so the first version of the voxel editor will be released in an update to the patchtest next week.
To give an idea of what's coming, here are some screenshots:
The left side shows some basic information of the unit together with the used color palette. You can create custom palettes to be used over multiple models, the default palette shows only the colors used in the current model.
On the right side there's a list of individual parts the model exists off, currently you can't add/remove these as animations require the correct parts. In future versions this will likely change, at least for models that don't use animations.
When selecting a part (by clicking on it in the part list or just on the model) you can switch to the edit mode for that part and start adding/removing or painting voxels. The toolset is still a bit limited but more will be added later.
It's possible to edit all voxel models currently in the game, for example:
You can either replace a single model or create a package that replaces a whole set of models.
To give an idea of what's coming, here are some screenshots:
Viewing a model
The left side shows some basic information of the unit together with the used color palette. You can create custom palettes to be used over multiple models, the default palette shows only the colors used in the current model.
On the right side there's a list of individual parts the model exists off, currently you can't add/remove these as animations require the correct parts. In future versions this will likely change, at least for models that don't use animations.
Editing a model part
When selecting a part (by clicking on it in the part list or just on the model) you can switch to the edit mode for that part and start adding/removing or painting voxels. The toolset is still a bit limited but more will be added later.
It's possible to edit all voxel models currently in the game, for example:
Editing a player character
Editing a tile
Editing a weapon
You can either replace a single model or create a package that replaces a whole set of models.
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