Update 08.03.23

Date: Mon, 25 Mar 2024
Cue Club 2: Pool & Snooker Game Banner
Genre: Action, Casual, Indie, Simulation, Sports, Strategy
Developer: Bulldog Interactive
Release Date: Mon, 07 Mar 2016


Hi everyone,

Today we launched an update bringing together a range of new features and improvements, plus some fixes. Hope you like the changes and once again thank you for the continued support and feedback.


GAMEPLAY


  • Added more options to select player who breaks, with separate settings for pool and snooker. For frame 2 onwards, players can choose between 'Take Turns', 'Winner of Previous Game', 'Loser of Previous Game', 'Player with Higher Score' and 'Player with Lower Score'. See 'Options > Match Settings > Start Player'.

  • Fixed issue where the cue would briefly flash when pressing 'Restore' button on the control panel to reset balls to the previous position in practice mode.


AVATARS


  • Added option to select male/female for players 2-4, see button at the bottom of the name entry menu.

  • Fixed issue where avatar for offline players 2-4 would be same as player 1.

  • Fixed issue where multiplayer opponent avatar would occasionally not display.


MULTIPLAYER


  • Fixed issue where game could potentially lose synchronisation if a player conceded a frame of snooker.


ACHIEVEMENTS


  • Leaderboard qualification settings and trophy settings have been combined into a single menu at 'Options > Achievements'.

  • Improved colouring on all 'Pro' level trophies awarded for tournament and Bar Challenge wins.

  • Improved layout of trophy summary screen. See 'Achievements > Trophies > Summary'.


CUES


  • Added brass ferrules to 'Regency' snooker cues and steel ferrules to 'Viper' snooker cues.


REPLAYS


  • Fixed issue in replay camera menu where 'Save Shot and Settings' option was disabled before a replay was saved. Also fixed an instance where the same option was enabled after a save, when no camera changes had been made.


CAMERAS


  • Fixed issue where minimising game or using ALT+TAB would alter the screen perspective upon return if the current camera was set to 'TV', 'Static' or 'Mobile'. This could occur in a replay or during your opponent's turn.

  • Fixed issue where pressing spacebar from the in-game replay menu would sometimes select the wrong 3D camera.


CONTROLS


  • Added 'F' key to change cue power (force) while moving mouse forwards and back without taking a shot. Also maintains display of target and aim lines.

  • When using a gamepad, changing cue power is now faster when using left and right triggers or left thumbstick.


MISCELLANEOUS


  • Various improvements to localised game text.

  • Other minor fixes and enhancements.

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