The Design & Art of Manifold Garden
Author: From Steam
Date:
Fri, 19 Apr 2024
Game: Manifold Garden
![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/25877428/6da3ab83b34495a3efc4e85e1ce1d13007db1985.jpg)
On Friday, October 23rd at 3pm ET/12pm PT, I'm going to do a stream on my twitch channel where I play through older builds of Manifold Garden and discuss how the design and art style of the game evolved over the course of 7 years of development.
As a preview, here are some images from the first prototype (then titled "Relativity") that I wrote during Thanksgiving weekend in November 2012. It was meant to be a small practice project to learn the basics of Unity. I thought it would take me no more than 3 months...
![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/25877428/94205678a622ec843ffe0178dc578e5264a0fa4f.png)
![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/25877428/87c9f9e7b7f36bc5f4c80634f39a3af08d99c783.png)
This is what the game looks like now:
![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/25877428/7992cc528e9a2bfcfca2d29cb7ac59628c2e5cd5.png)
![](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/25877428/3d4c195f6b2cd9b713b341d21c581a9946e28de7.png)
As you can see, A LOT changed over the years.
Here's a GDC talk I gave back in 2016 about the level design in Manifold Garden: https://www.youtube.com/watch?v=ed2zmmcEryw
The stream won't be a lecture like the GDC talk, but instead It'll be much more casual. I'll play through older builds and talk about design decisions I made, why I made them, how they changed overtime, etc.
If you're interested in game development, definitely stop by and ask a question.
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