Alpha 1.5.9 Changes
Author: indiefoldcreator
Date:
Wed, 30 Oct 2024
Game: Melon Simulator™
Genre:
Action, Indie, Simulation, Early Access
Developer: Delirious & Co.
Release Date: Thu, 03 Nov 2016
Developer: Delirious & Co.
Release Date: Thu, 03 Nov 2016
Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.9 Changes
- added display frame rate under misc settings
- updated quick play to use all available levels
- updated blood (optimization)
- updated particle collision layers (optimization)
- updated some objects to not case shadows (optimization)
- updated all sounds to load in the background
- updated display frame rate to not run when disabled (optimization)
- updated reflection probe resolutions (optimization)
- updated reflection probe baking order (inside to outside)
- updated signs, writing, and grafiti textures (optimization)
- updated materials (optimization)
- fixed player head through wall bug
- fixed melon chunk slash collision bug
- fixed melon chunk not spawning blood on collision bug
- fixed melon knockback bug
- fixed cinderblock physics material
- fixed level editor preview image bug (thanks D E G E N E R A T E)
- removed reflection probe blending (optimization)
Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Write your comment!