Patch 1.27

Author: From Steam
Date: Mon, 27 Nov 2023
Swordsman VR Game Banner
Genre: Action, RPG
Developer: Sinn Studio Inc.
Release Date: Thu, 24 Sep 2020
Swordsman 1.27


- New modifier to let you wield two of the same boss sword
- Optimized dismemberment
- New skill: Asterokinesis (recharge rate for boss swords)
- Added a setting to not change color and contrast during Chronokinesis
- Left-handed movement invert option (move with right, rotate with left)
- Raised skill cap (from 32 to 40 maximum upgrades available)
- News board to allow us to show information without needing a patch
- Player kicking will apply force to dead enemies
- Bosses will no longer say the same voice line twice in a row
- Reduced cooldowns for kicking (shortest is now 2s at max Taekwondo)
- Samurai brightened up a bit (they were too dark on non-Pirate maps)
- Added a max movement deadzone for thumbsticks
- Sword weights reduced on some weapons that feel too heavy on Light


- Bug fix: Sometimes slashing doesn't register
- Bug fix: Player kicks don't always interrupt or knock-back enemies
- Bug fix: Sometimes a hand would stop being able to pick things up
- Bug fix: Blackbeard can still fall off the ship in a specific spot (rare)
- Bug fix: Sometimes dropping items breaks the hand
- Bug fix: Jotunn can swing when trying to do special attacks
- Bug fix: Armor Physics modifier may not have a bonus reward
- Bug fix: Bosses spawn only 1 minion, or not at all
- Bug fix: Gun Sword and Pirate Cutlass don't appear in starter menu
- Bug fix: Some special attack indicators don't appear on some maps
- Bug fix: Despawning body parts during telekinesis grip will glitch your hand
- Bug fix: Aliasing option (possibly only on PSVR) doesn't save
- Bug fix: Velocity requirements are too low during Chronokinesis for hits
- Bug fix: Kick cooldown doesn't compensate for Chronokinesis slowdown

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

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