Trimester update

Date: Sat, 04 Feb 2023
Ortharion : The Last Battle Game Banner
Genre: Action, Adventure, Indie, RPG, Early Access
Developer: Ortharion project
Release Date: Tue, 24 Jan 2023
Greetings, disciples of Ortharion!

Throughout development, I will share with you the evolution of the game, the ideas that are put in place, if I encounter any problems or if I have important information to share with you. So let's get to the heart of the matter, right away:

The first step in this development was to recover the basics of the old game, Ortharion Project, and to rethink some technical mechanics in depth:

Backups

The backup system has been completely revised. It's now faster, easier to read, and easier to delete for character creation. An encrypted cloud backup option has been implemented. This is probably the biggest part since this seemingly simple change took me over a month.

Movement

The movement and camera systems have been recreated from scratch. There will be no more collision issue, and you will have smoother movement animations. This new system also allows me to make movements for the character on moving platforms, to use the weight of his body, etc.

The world design



A world design and a scenario worthy of the great RPGs of the genre! An amateur / proofreader of paper role-playing games, Sylvain Mayet, joined me to work on this game as a screenwriter / dialogue writer He had only had a corrector role on the first, on this second he will have a plus big role! We will also see elements of gameplay together but especially of World / design quests and Lore. We hope that the game will have dynamic factions that you can join. The choices you make during the campaign will have a strong impact on the entire game!
The campaign is planned to last around 50 hours, compared to 12 on average on Ortharion Project, with an infinitely greater level of freedom and quality and additional content, we hope, dizzying! The size of the game being more than 10 times larger than the first, the use of many creation tools, will save us a lot of time.

Richness

In addition to the story, the number of possibilities for builds and gameplay will be much greater! With more combinations than you might see in any other Rpg ... except Path of Exile ... And I will talk about the "theorycrafting" aspect in a future news, very quickly I hope.

schedule

We are preparing a schedule for the future with the hope of a very early prologue / demo, in the first half of 2022.

Disciples of Ortharion, wishing you a happy new year 2022, we say "see you soon".

Write your comment!