Ergo Release Date!

Date: Wed, 23 Nov 2022
Game: Ergo
Ergo Game Banner
Genre: Casual, Indie, Early Access
Developer: Limbo Interactive
Release Date: Mon, 09 May 2022
Hello, i'd like to start by apologising for delaying Ergo for several months, while this was never the plan it was necessary. Now for the main points.


  • Ergo is coming to steam on May 9th 2022
  • It will be in early access as the game isn't complete
  • The game contains Budget voice acting (This is out of my control as a solo dev)
  • The game will retail for the following prices $6.99, £5.19, €5,69


What will the game contain in Early Access?

The game contains the following


  • All 19 playable levels, All of these levels are not finalised and may be drastically changed following player feedback
  • Save system, This saves the last played level.
  • Level select, Levels can be replayed after the player has completed them
  • Spectator camera, enabled by default, this can be disabled within the settings
  • Hidden Trinkets, finding all the trinkets in the level will reward the player with extra rooms / content on the main menu (Not ready for EA, however stats will be saved so, no fear of having to find them all again!)
  • Randomised visuals, Items like Monitors, Chairs, Desks, etc can appear with different models/textures every playthrough!
  • Graphics settings, allowing for adjustments for the best visuals or performance
  • Gameplay settings, want to move with your left hand, right hand or use your head, want smooth turn, want to turn fast or slow, all changable here!
  • Audio settings, game too loud, sound too annoying or voice acting to budget? lower or disable the audio entirely!


What's planned before leaving Early Access?


  • Bug fixes
  • Framerate improvements
  • Level adjustments
  • Level improvements
  • Secrets
  • Subtitles
  • More areas to explore
  • Rewards, related to the Trinket System
  • Player feedback
  • And much more!



I hope you're looking forward to Ergo's release; This has been a long time in the making and I'm hoping to continue developement using your feedback / suggestions.

- Limbo Interactive

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