Re-Build Now Live: Bug Fixes, Oculus Touch, Enhancements and other froody things.

Date: Sun, 02 Jun 2024
Push For Emor Game Banner
Genre: Action, Indie, RPG, Early Access
Developer: Lupus Solus Studio
Release Date: Mon, 24 Oct 2016
PFE has been updated! It’s new**, it’s shiny, it’s better, stronger, faster and will have you planet hopping in no time! (**er)

What’s new in this patch? Well almost everything. It may be considered a sledgehammer to crack a nut (or bugs in this case), but I decided to re write large parts of the game to try to make it a really good experience for everyone. I’ve reworked the cameras so they are better for current headsets and made it easy to incorporate new ones, re written the locomotion system and also added snap turning for those that want it and moved teleport to the right controller, overhauled missions, re made picking up weapons and turrets, fixed the vehicle interaction, nailed in Oculus touch, re written re-loading of weapons, added super sampling and also done a lot of work on optimisation and beautification, along with a whole host of improvements to the game as a whole that are too long to list.

So is it bugfree now? Am I happy with it? Well it’s as bug free as me and my much appreciated beta testers can make it, but sadly we can’t test for every gaming setup in the world, so please do let me know if you encounter anything that is game breaking for you as you play: (lupus@lupussolus.com) Am I happy with it - well yes and no. I’ve very happy with how it has turned out, but there is always something more that I want to tweak, make better, a new feature that came to me in the middle of the night (or in the shower) that I would love to implement, yet another layer of polish I would like to add; but sadly I’m just one guy, so I had to draw a line in the sand somewhere or I’d never get the update out.

There are bound to be some new bugs that come with this build (every new patch has them) but I’m rather hoping they won’t be major, which will allow me to get to making the next solar system. I have a very large creative itch right now, and making some steampunk adventures might just help scratch that. I'm very excited about the development going forward and I can't wait to get started, but please let me know if you have any steampunkesque suggestions about these next planets, as I'm just starting them, now would be the ideal time and I’d love to hear them!

Cheers guys and have fun in game!

Lupus

P.S. Please let me know what you think about this latest build - feedback is GOLD to us solo indie devs ;)

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