New Project Update
Author: indiefoldcreator
Date:
Sat, 27 Apr 2024
Given that (due to its dinosaur thematic) our next murder mystery visual novel GENBA no Kizuna qualified for Steam's Dinos VS Robots Fest, we thought that this is a good time to post another quick little progress update regarding its development.
The final one, in fact, as the next time we'll make an announcement post here on Steam, it will be to unveil all the release details. After all, we are very close now to, at long last, completing the project!
Everything right up until the point where you need to pick the culprit is fully playable now, meaning that only the four endings, the credits and the extra content is missing. We aim to have all of this taken care of by the end of March. However! We also need to factor in some more time for testing, polish and release preparations, so even if the VN is nearing completion now, it'll unfortunately still be a bit longer before we can share it with you guys. We're really sorry about that...
This project has become a whole lot bigger than we initially expected. It's actually twice the size of SHINRAI now, so hopefully, the amount of content will somewhat make up for the long wait!
By the way, if you want to learn a little more about how exactly GENBA compares to SHINRAI, what the two projects have in common and in what ways they differ, I've talked a little about that in a post on our dev blog. Just the other day, I also addressed the topic of pricing, as we've been asked about that a bunch of times now. The price is not fully decided on yet, but the post talks at length about all the thoughts and considerations going into the matter.
Within the coming weeks, I will start to share more and more in-depth information like this on the blog, along with new screenshots and gameplay videos on our social medias, so if you're curious to see more of GENBA, keep your eyes peeled for those!
Oh right, another thing I'm excited to announce is that we also have an actual theme song in the works now, with vocals and all! Our composer is currently hard at work on completing that as well, along with the vocalist and her vocal mixer. I've already heard a demo and think it sounds super cool and catchy!
Of course, our weekly progress updates will continue on our blog as well (every Saturday), in case you want to stay truly up-to-date. But otherwise, like I mentioned before, you'll hear from us again here on Steam once the release is set! Until then, please take good care and, as always, a huge thank you for your continued patience, support and interest in our work!
- Gospel
The final one, in fact, as the next time we'll make an announcement post here on Steam, it will be to unveil all the release details. After all, we are very close now to, at long last, completing the project!
Everything right up until the point where you need to pick the culprit is fully playable now, meaning that only the four endings, the credits and the extra content is missing. We aim to have all of this taken care of by the end of March. However! We also need to factor in some more time for testing, polish and release preparations, so even if the VN is nearing completion now, it'll unfortunately still be a bit longer before we can share it with you guys. We're really sorry about that...
This project has become a whole lot bigger than we initially expected. It's actually twice the size of SHINRAI now, so hopefully, the amount of content will somewhat make up for the long wait!
By the way, if you want to learn a little more about how exactly GENBA compares to SHINRAI, what the two projects have in common and in what ways they differ, I've talked a little about that in a post on our dev blog. Just the other day, I also addressed the topic of pricing, as we've been asked about that a bunch of times now. The price is not fully decided on yet, but the post talks at length about all the thoughts and considerations going into the matter.
Within the coming weeks, I will start to share more and more in-depth information like this on the blog, along with new screenshots and gameplay videos on our social medias, so if you're curious to see more of GENBA, keep your eyes peeled for those!
Oh right, another thing I'm excited to announce is that we also have an actual theme song in the works now, with vocals and all! Our composer is currently hard at work on completing that as well, along with the vocalist and her vocal mixer. I've already heard a demo and think it sounds super cool and catchy!
Of course, our weekly progress updates will continue on our blog as well (every Saturday), in case you want to stay truly up-to-date. But otherwise, like I mentioned before, you'll hear from us again here on Steam once the release is set! Until then, please take good care and, as always, a huge thank you for your continued patience, support and interest in our work!
- Gospel
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