OMENTUM Testing Branch Update #5 (Windows)

Date: Tue, 07 Jan 2025
Death Road to Canada Game Banner
Genre: Action, Indie, RPG
Developer: Rocketcat Games
Release Date: Thu, 21 Jul 2016
Had to take a break for personal life reasons. Now back into it!

I'd really like to launch this update this month. For that to happen, we'll need a lot of testing!

I'm already planning one more testing branch update this week, to do some small fixes I'm seeing in the Discord deathroad-test-branch channel. As always, the more feedback we get, the sooner I can launch this.


TO ACCESS THE TESTING BRANCH:
  • Right Click "Death Road to Canada" in your Steam Library
  • Go to Properties
  • Click on the Betas tab on the left of the Properties window
  • Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"
    If you want to communicate with us directly or want every bit of testing branch news, head to the Official Discord ( #deathroad-test-branch channel ) or post here!

    Current List of Changes:




      New Rare Characters


      Brick the Pukeymon Trainer, Carter the Cartographer, Johnny the Soldier, Arq the Programmer

    • Brick is a recruit in trader camps where you can buy Pukeyballs from him and/or recruit him, he has a special Pukeymon that follows him in missions that gradually evolves and gets more powerful
    • Carter is a trader camp recruit, you can buy a map from her that will act as a free reroll for any ABL event. Recruiting her yields the Explorer and Pathfinder perks alongside the City Seeker trait
    • Johnny is a rare character findable via rare city event. He has exceptional combat stats, 7 max for strength, fitness, and a max of 12(!) for shooting. He is based off a modified Berserk! Trait, with his medical and mechanical further not being trainable above 2
    • Arq can be found via rare city event. He starts ith Gourmand, is slightly slow, and has a 2 point fitness penalty

      Major Changes



    • New Weapon: Fire Extinguisher. Finally added to the game!
    • Support added for actually extinguishing permanent fires. Not so permanent now!
    • The Four Jerks modes have had their zombie amounts lowered as per a popular suggestion from the server, 15% down from 30% for the normal Jerks and 200% down from 250% for the extreme Jerks.
    • AI Followers can now pick up and throw Zombies on their own
    • OBAMA is now case insensitive(!)

      Bug Fixes



    • Fixed some weirdness with blurbs leaving a bunch of stuff on the stack, but this may still happen
    • Fixed a bug that caused the game to forget a character's .skeleton_spriteid when saving and loading a game
    • Fixes for some old camp event CYOAS
    • Santa event fix

      Patch Notes Notes



    • Jack of All Trades perk buffed to include medical and mechanical
    • Fierce Hitter now checks for Fatigue


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