v0.2 Alpha 49
Author: indiefoldcreator
Date:
Thu, 07 Mar 2024
Game: Chunks
Features / Changes
- Added example first-person player plugin, to let a second player control a non-VR character walking around the world.
- Added a basic debug log viewer plugin, to assist with plugin development / diagnosing issues.
- Can now pin a menu in head-relative space by pressing the track pad in while holding a menu.
- Single block placement tool now fills in a line of blocks when the wand is moved quickly.
- Increased size of wand tool tips.
Plugin Changes
- Added World.Regenerate().
- Added World.RaycastWorld(), World.RaycastEntities() and World.RaycastAll().
- Added AABBPhysics.Simulate boolean.
- Added some helper methods to ModelGenerator so that basic model generation is less verbose.
- Added Debug.Warning().
- Added Debug.DrawLine().
- Added ParticleEmitter.InitialVelocity.
- Added "render_mode" json property for particle effects.
- Can now specify a texture for LineMaterial instances.
- Renamed FaceMaterial to LayeredMaterial.
- Added Vector2D, Vector4D, and IntVector2D structures.
- Added a static Mouse class to expose mouse input.
- Can now control the spectator camera entity with scripts.
Bug Fixes
- Fixed some bugs with world collision responses.
- Fixed Z-fighting with block placement previews.
- Fixed error message spam when a plugin gives an incorrect script assembly path.
- Fixed world not initializing properly if errors occurred while loading a plugin assembly.
Write your comment!