v0.2 Alpha 49

Date: Thu, 07 Mar 2024
Game: Chunks
Chunks Game Banner
Genre: Indie, Simulation, Early Access
Developer: Facepunch Studios
Release Date: Mon, 11 Apr 2016

Features / Changes



  • Added example first-person player plugin, to let a second player control a non-VR character walking around the world.
  • Added a basic debug log viewer plugin, to assist with plugin development / diagnosing issues.
  • Can now pin a menu in head-relative space by pressing the track pad in while holding a menu.
  • Single block placement tool now fills in a line of blocks when the wand is moved quickly.
  • Increased size of wand tool tips.


Plugin Changes



  • Added World.Regenerate().
  • Added World.RaycastWorld(), World.RaycastEntities() and World.RaycastAll().
  • Added AABBPhysics.Simulate boolean.
  • Added some helper methods to ModelGenerator so that basic model generation is less verbose.
  • Added Debug.Warning().
  • Added Debug.DrawLine().
  • Added ParticleEmitter.InitialVelocity.
  • Added "render_mode" json property for particle effects.
  • Can now specify a texture for LineMaterial instances.
  • Renamed FaceMaterial to LayeredMaterial.
  • Added Vector2D, Vector4D, and IntVector2D structures.
  • Added a static Mouse class to expose mouse input.
  • Can now control the spectator camera entity with scripts.


Bug Fixes



  • Fixed some bugs with world collision responses.
  • Fixed Z-fighting with block placement previews.
  • Fixed error message spam when a plugin gives an incorrect script assembly path.
  • Fixed world not initializing properly if errors occurred while loading a plugin assembly.

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