Post Patch Balance and Bug Fixes!
Author: indiefoldcreator
Date:
Fri, 29 Nov 2024
Game: Polygod
After every large update there are inevitably some bugs that we need to fix. Today's patch includes a lot of fixes and a small change to the balance.
EDIT: The first upload we did for this patch was corrupted. We have since uploaded a clean build which should fix any of the earlier wonkiness. We apologise for any inconvenience caused.
Bug Fixes
Balance Changes
EDIT: The first upload we did for this patch was corrupted. We have since uploaded a clean build which should fix any of the earlier wonkiness. We apologise for any inconvenience caused.
Patch Notes
Bug Fixes
- Fixed a bug where when doing the Daily Dungeon the game would take you to the leaderboard after level 5 instead of 6.
- Fixed a bug where acquiring too many of the whirlwind shot blessing while having the laser shots blessing would cause whirlwind shot to turn off
- Fixed a bug where Catch22 would not correctly display on the GUI when active.
- Fixed a bug where if you are able to knock the 6th Boss out of his arena he would fall indefinitely. He will now fall back into the arena if this happens.
- Fixed a bug where Soul Core causing you to lose a soul would cause Trigger Happy to trigger.
- Fixed a bug where losing souls would cause Trigger Happy to trigger.
- Fixed a bug where having Spiritual Sucessor and Proximity Mines with Hand of Mazu would cause the clone bullets for the spiritual bullet to not occur.
- Fixed a bug where certian enemies would spawn above the level1 height limit.
- Fixed a bug where the Chaos Level power ups weren't spawning on other boss Altars after the Chaos boss had been defeated.
- Fixed a bug where level 6 enemies weren't dropping Health Orbs.
Balance Changes
- Decreased the 6th Bosses health slightly.
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