Content Patch 0.2
Author: indiefoldcreator
Date:
Tue, 31 Dec 2024
Game: No1Left
New map
- Every building model has been replaced.
- Every building now have interiors and can be entered.
- New interior models has been added.
- New environment models has been added.
- Improwed graphics lighting and shadows.
- Multiplayer mode is temporary disabled.
- The game no longer uses terrain system, insteed terrain is created from 3D tiles.
- New door and gate system.
- Players can destroy doors.
- Players now can spawn inside buildings.
- Buildings now turn invisible when player goes inside or behind it.
- Players can see inside buildings if they are near a window.
- Military zone's has been removed.
Items
- A lot of the new items and weapons has been added.
- Available items now highlighted when mouse cursor is over it.
- Items now can be picked up with left mouse click.
- Item spawn point's have been reworked.
- Food and drink item's don't disapear when consumed.
- Food and drink now can spawn empty.
- Zombies can no longer drop items.
- Firearms spawn's are more rare.
- Firearms usually spawn with ammo.
- Militiary grade weapons don't have spawn point's.
Animation
- Most of the player attack animations has been replaced.
- Tiredness animation added.
- Shaking animation added.
- Eating, drinking animation added.
- Animations now blended with other animation states.
- Added hip movement to player character.
- Added animation to trees and bushes.
Gameplay
- In single player mode death is permanent and Player's can't respawn on the same map.
- Player melee combat has been reworked.
- Survival aspect of the game has been reworked.
- Warmth system added, players lose Warmth during night and when raining.
- Food's and drink's now give points back over time, not instantly.
- Player can consume maximum three food at the same time.
- New type of food's can restore health, stamina and warmth points.
- Medkit's has been removed.
- Bandages no longer give Health point back.
- Now players instantly die if hunger, drink or warmth drops to zero.
- Rain system has been added.
- Craft system has been adjusted.
- Some player abilityes has been adjusted.
- Player inventory size has been reduced.
- Item's, zombie's, car's, server time and weather now saved between session's.
- Firearm bullet spread has been removed.
- Firearm stats now incrases it's damage.
- Zombies no longer have the ability to sprint.
- Some zombies spawn with faster movement speed.
- Some zombies now have bigger vision range than others.
- Zombie health and damage has been incrased.
- Zombie's now flinch when they receive damage.
- Zombie attack detection has been reworked, now it's based on animation's.
- Item collision adjustment, item's can't push players or zombies anymore.
UI
- On player death a more accurate message has been added.
- Indicator for digestive system has been added on the inventory page.
Sound
- Sound effect has been added for crafting, drinking, eating, fighting, etc.
- Some ambient sounds has been added.
- Zombie scream frequency has been reduced.
Bug fix
- fixed graphics bug when changing game resolution.
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