Update 4.4

Date: Mon, 06 Nov 2023
Game: Windscape
Windscape Game Banner
Genre: Action, Adventure, Indie, RPG
Developer: Magic Sandbox
Release Date: Wed, 27 Mar 2019
This update will feature a huge performance boost for the first area (Evergreen Island) and some changes to the overall look. Especially on machines with weak CPUs as well as integrated graphics solutions there should be a noticeable jump in performance and a much more stable FPS. This is because of a complete rework of how the game loads and unloads the games areas. If you want to know more about the details, read the text below.
I am still working on the next content update and there will be more info on that in the next days / weeks on my facebook and twitter page.

Details:
Areas are now divided into chunks and loaded just when they are needed. This requires a lot of work to the already finished areas like the Evergreen Island. The average FPS jumps from 55 to 105 frames per second on my test PC.
Windscape now runs on the Unity Engine version 5.6. This brings some changes to the lightning setup and a few other minor things. However upgrading required quite some work, hence the long time without any updates / patches.
I have integrated a lot of new Assets into the Evergreen Island area and updated old assets to match the look of the new ones.
Fixed bugs based on player feedback.
The graveyard area will be reworked next to match the performance of the games other areas.
I am aware of AI problems (mainly getting stuck) and hope to fix all this issues in the next updates (it was pushed back time and time again).

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