Small Fixes and Plans for the Future
Author: indiefoldcreator
Date:
Thu, 05 Dec 2024
Fixed some minor bugs. If you find any bugs or issues, you can report on this thread.
First, I'd like to thank everyone who played the game and for all the feedback. I released this game back in 2015, and at the end of the last year, I finished a complete rework for the original game. This remake, which is now live, changed basically everything, from graphics to gameplay.
You may be wondering why I updated the old version with a complete new game instead of releasing as a separate game after all this time. First of all, while it looks like a complete new game, many ideas and concepts are still present in the remake. I updated the game while keeping what I could from the original version.
I made this game by myself as an individual, and while I was satisfied with the results under the limitations I had at the time, the old version had many design flaws, lack of content and some clunky mechanics. Before moving on to my next project, I decided to update the old game to offer a better product overall for current and future players of the game. Of course, it's still a limited game compared to other games developed by bigger and more experience studios, but now I'm satisfied to focus on other stuff.
For the time being, the old version of the game is not available anymore. At some point I want to bring it back and make it available again as additional content, so players could play both versions. However, I'm already working on new projects, so it could take some time. The old version has some bugs and things I'd like to address, and I'm not comfortable making it available again without correcting those issues.
And finally, I learned a lot while working on both versions of this game. For my next project, I intend to add more features like achievements, and I may even test some achievements implementation for this game. But it's not really a priority, and like the old version, it's something that may happen.
First, I'd like to thank everyone who played the game and for all the feedback. I released this game back in 2015, and at the end of the last year, I finished a complete rework for the original game. This remake, which is now live, changed basically everything, from graphics to gameplay.
You may be wondering why I updated the old version with a complete new game instead of releasing as a separate game after all this time. First of all, while it looks like a complete new game, many ideas and concepts are still present in the remake. I updated the game while keeping what I could from the original version.
I made this game by myself as an individual, and while I was satisfied with the results under the limitations I had at the time, the old version had many design flaws, lack of content and some clunky mechanics. Before moving on to my next project, I decided to update the old game to offer a better product overall for current and future players of the game. Of course, it's still a limited game compared to other games developed by bigger and more experience studios, but now I'm satisfied to focus on other stuff.
For the time being, the old version of the game is not available anymore. At some point I want to bring it back and make it available again as additional content, so players could play both versions. However, I'm already working on new projects, so it could take some time. The old version has some bugs and things I'd like to address, and I'm not comfortable making it available again without correcting those issues.
And finally, I learned a lot while working on both versions of this game. For my next project, I intend to add more features like achievements, and I may even test some achievements implementation for this game. But it's not really a priority, and like the old version, it's something that may happen.
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