Update 1.1.4 is here!
Author: indiefoldcreator
Date:
Wed, 28 Jun 2023
Game: Jurisdiction
To: Chief of Police of Freemont
Subject: New content has arrived!
Version 1.1.4 of the game is live, and it brings with it a new Challenge mode, new crime, new perk, new features, and various tweaks and fixes.
All of this new content is detailed below, so keep reading to learn how it all works!
COMMUNITY OUTREACH
This new perk allows your units to build relationships with the community they serve. You'll be able to improve relationships by sending units to engage in activities at venues that appear around town once the perk has been unlocked.
These venues will disappear for a while once they've been used, but don't worry! They'll reappear eventually so your units may continue to visit them.
Each unit's relationship with the community is rated between 1 and 5 stars. As the unit continues to improve their relationship, they'll unlock their own individual perks!
1 Star: A slightly lower chance that suspects will fight or run when dealing with the unit.
2 Stars: A slight chance that suspects will confess to carrying weapons or drugs. This is especially useful for departments that do not conduct routine searches.
3 Stars: A chance to gain additional Intelligence points when the unit arrests a suspect.
4 Stars: A greatly reduced chance that suspects will fight or run when dealing with the unit.
5 Stars: A greatly increased chance that suspects will confess to carrying weapons or drugs.
Remember, each unit has their own relationship with the community. The more units who build up their relationship, the safer everyone will be!
HOUSE CLEANER CHALLENGE
A new challenge mode is included with the update that will task you with taking control of an existing police force that has been horribly mismanaged. Your objective will be to correct all of the mistakes that the previous administration made and gain control of a city that is already in chaos before time runs out.
HOSTAGE-BARRICADE SITUATION
This new crime allows you to get a little more involved with police work. In this case, an armed suspect has taken hostages and locked themselves in a building. You'll need to dispatch a police negotiator to the scene to talk to them.
The police negotiator you send to this call should have a higher Interrogation skill. Once the negotiator arrives at the scene, they'll wait for your instructions. Click the crime bubble (without units selected) to see your options for negotiating with the suspect.
Your police negotiator can try to learn about the suspect using their Interrogation skill. The higher their skill, the more likely the negotiator is to discover something useful about the suspect that may help you decide what other actions to take. For instance, suspects who are hungry may want food delivered to their location.
Taking actions that improve the suspect's cooperation will get you closer to rescuing the hostages safely. But be careful! You have a limited number of actions you can take before the suspect must be ordered to surrender. If the suspect isn't feeling particularly cooperative when ordered to surrender, they may do something drastic and endanger the hostages.
We don't want you to feel pressured to have to get involved with this crime if you're overwhelmed with other tasks whenever it pops up. It's perfectly safe to call units away from the scene to go deal with other things.
The crime will close itself automatically after ten minutes if you haven't resolved it by then.
Starting Units
This is a brand new feature that allows you to begin a new game with units already hired and positioned around the city. Look for it on the main menu when setting up a new game!
Starting units do not cost you any money, so your starting funds will remain untouched.
Traffic, Investigation and SWAT will all start the game staffed with units when this feature is enabled. It may be a good idea to check their skills and send them to training if you aren't satisfied with them.
New Music
This update brings 3 new music tracks to the game! These tracks add an additional 11 minutes of music to the game.
Owners of the game's Original Soundtrack on Steam will see that product update automatically to include these new tracks soon.
New Achievements
This update introduces 4 new achievements to go with our new features.
House Cleaner: This achievement unlocks when you beat the House Cleaner challenge.
My Hero: This achievement unlocks when you rescue hostages safely from a Hostage-Barricade Situation.
A Friend Indeed: This achievement unlocks when you max out a unit's community relationship.
In It Together: This achievement unlocks when you max out community relationships for 10 units in a single game.
ADDITIONAL CHANGES AND FIXES
Assaults are now much more likely to occur.
Stings can now be properly placed while the game is paused.
Fixed a bug that allowed some moving crimes (like reckless driving) to continue to move while being arrested.
Fixed a bug that could cause runaways to get stuck in the game when closing their case manually.
Fixed a bug that allowed units to continue investigating a runaway after the runaway reached 18 years of age.
Fixed an issue that caused the Police Department Menu to not flag insufficient skills for investigators and SWAT.
Fixed a bug that allowed units to be fired while they're in training.
Fixed a problem with the Patrol Manager that caused the game to ignore keyboard input after the patrols window was closed by pressing Escape.
Fixed a bug that could cause crime bubbles to pop up larger than they should be when running the game at certain resolutions.
Subject: New content has arrived!
Version 1.1.4 of the game is live, and it brings with it a new Challenge mode, new crime, new perk, new features, and various tweaks and fixes.
All of this new content is detailed below, so keep reading to learn how it all works!
COMMUNITY OUTREACH
This new perk allows your units to build relationships with the community they serve. You'll be able to improve relationships by sending units to engage in activities at venues that appear around town once the perk has been unlocked.
These venues will disappear for a while once they've been used, but don't worry! They'll reappear eventually so your units may continue to visit them.
Each unit's relationship with the community is rated between 1 and 5 stars. As the unit continues to improve their relationship, they'll unlock their own individual perks!
1 Star: A slightly lower chance that suspects will fight or run when dealing with the unit.
2 Stars: A slight chance that suspects will confess to carrying weapons or drugs. This is especially useful for departments that do not conduct routine searches.
3 Stars: A chance to gain additional Intelligence points when the unit arrests a suspect.
4 Stars: A greatly reduced chance that suspects will fight or run when dealing with the unit.
5 Stars: A greatly increased chance that suspects will confess to carrying weapons or drugs.
Remember, each unit has their own relationship with the community. The more units who build up their relationship, the safer everyone will be!
HOUSE CLEANER CHALLENGE
A new challenge mode is included with the update that will task you with taking control of an existing police force that has been horribly mismanaged. Your objective will be to correct all of the mistakes that the previous administration made and gain control of a city that is already in chaos before time runs out.
HOSTAGE-BARRICADE SITUATION
This new crime allows you to get a little more involved with police work. In this case, an armed suspect has taken hostages and locked themselves in a building. You'll need to dispatch a police negotiator to the scene to talk to them.
The police negotiator you send to this call should have a higher Interrogation skill. Once the negotiator arrives at the scene, they'll wait for your instructions. Click the crime bubble (without units selected) to see your options for negotiating with the suspect.
Your police negotiator can try to learn about the suspect using their Interrogation skill. The higher their skill, the more likely the negotiator is to discover something useful about the suspect that may help you decide what other actions to take. For instance, suspects who are hungry may want food delivered to their location.
Taking actions that improve the suspect's cooperation will get you closer to rescuing the hostages safely. But be careful! You have a limited number of actions you can take before the suspect must be ordered to surrender. If the suspect isn't feeling particularly cooperative when ordered to surrender, they may do something drastic and endanger the hostages.
We don't want you to feel pressured to have to get involved with this crime if you're overwhelmed with other tasks whenever it pops up. It's perfectly safe to call units away from the scene to go deal with other things.
The crime will close itself automatically after ten minutes if you haven't resolved it by then.
Starting Units
This is a brand new feature that allows you to begin a new game with units already hired and positioned around the city. Look for it on the main menu when setting up a new game!
Starting units do not cost you any money, so your starting funds will remain untouched.
Traffic, Investigation and SWAT will all start the game staffed with units when this feature is enabled. It may be a good idea to check their skills and send them to training if you aren't satisfied with them.
New Music
This update brings 3 new music tracks to the game! These tracks add an additional 11 minutes of music to the game.
Owners of the game's Original Soundtrack on Steam will see that product update automatically to include these new tracks soon.
New Achievements
This update introduces 4 new achievements to go with our new features.
House Cleaner: This achievement unlocks when you beat the House Cleaner challenge.
My Hero: This achievement unlocks when you rescue hostages safely from a Hostage-Barricade Situation.
A Friend Indeed: This achievement unlocks when you max out a unit's community relationship.
In It Together: This achievement unlocks when you max out community relationships for 10 units in a single game.
ADDITIONAL CHANGES AND FIXES
Assaults are now much more likely to occur.
Stings can now be properly placed while the game is paused.
Fixed a bug that allowed some moving crimes (like reckless driving) to continue to move while being arrested.
Fixed a bug that could cause runaways to get stuck in the game when closing their case manually.
Fixed a bug that allowed units to continue investigating a runaway after the runaway reached 18 years of age.
Fixed an issue that caused the Police Department Menu to not flag insufficient skills for investigators and SWAT.
Fixed a bug that allowed units to be fired while they're in training.
Fixed a problem with the Patrol Manager that caused the game to ignore keyboard input after the patrols window was closed by pressing Escape.
Fixed a bug that could cause crime bubbles to pop up larger than they should be when running the game at certain resolutions.
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