Patch 2.1 - Support for French & Italian
Author: indiefoldcreator
Date:
Tue, 01 Oct 2024
Game: A Room Beyond
Bonjour France & Ciao Italia!
Thanks to the great team from RuM Corp.se Localization Pro we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. ːsteamhappyː
Additional fixes
The new release also includes a couple of minor bug fixes and optimizations, check out the details below.
Best,
René
Thanks to the great team from RuM Corp.se Localization Pro we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. ːsteamhappyː
Additional fixes
The new release also includes a couple of minor bug fixes and optimizations, check out the details below.
Best,
René
Changelog for Patch 2.1
General
- This update integrates Italian and French language packs!*>
Optimizations & Adjustments
- Hotspots inside the empty house now have hand cursor instead of eye which fits better to the actual action triggered.*>
- Language was approved for some sentences in English and German localization.*>
- Fixed a typo in the bathroom book illustration ‘Conciliatio’.*>
- The game boot screen now shows the developer logo during loading.*>
- Inventory Items are now sorted in the same order as they were taken. A new item is always added to the end of the list.*>
- Mouse wheel scrolling works for Settings list as well as for SaveGames list also when the mouse pointer is over the list itself. Previously it only worked when the pointer was over a scrollbar. Also scrolling speed was fine-tuned and adjusted for a better interaction experience. *>
- Cursor icon for the bathroom boiler was adjusted. Cursor now also changes depending on the current interaction possibilities.*>
- The grayish middle pixel between each pair of eyes below the bed in opening sequence was fixed to pure black.*>
- Implementation for episodes retrospect was reworked in preparation for future episodes. Starting with episode 3 a choice will be offered to also see the ‘what happened before’ slideshows of the earlier episodes, not only the immediate previous one.*>
- Layout of items in Settings page was adjusted for better support of text length variation depending on different languages.*>
- Language picker listbox now correctly adjusts its width to variable screen aspect ratios.*>
- The first slide of the item Interaction Tutorial in the cave has changed in vertical position to create a visible jump. This helps to improve recognition of the second step in the tutorial. Previously some players did not recognize that the slide had changed.*>
- Title credits and full game credits include the localization team now.*>
Bug Fixes
- Screenshots are now triggered with Shift+F12 to avoid collision with Steam’s screenshot function (F12).*>
- Screenshots do no longer include the ‘screenshot was made’ message. *>
- Risk of cut-off text in status messages (game was saved, etc.) was reduced by adjusting the text rendering to character cut-off instead of word wrap.*>
- Barbara no longer intersects the church bank models in praying room, but walks properly around them. *>
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