Live on Steam!
Author: indiefoldcreator
Date:
Tue, 12 Mar 2024
Game: Initia: Elemental Arena
Our ambitious game/baby/project has finally been unleashed into the world. There were no high fives or chest bumps when that glorious moment happened, being a small agile team (lazy individuals) we did this from the comfort our of couch. We made a huge fuss on slack though!
Naturally the high fives are to come later, once we know for sure we have catered and delivered a great game that people love to play! It's too early to call it a success but your feedback and comments have so far meant the world to us.
Some of you might have heard from us through our attempt at KickStarter a few months back - didn't go so well - but hey we made it anyway. That month was full of trials and if we haven't been green-lit at the time it might have been a huge hit for our morale but alas the steam community in all it' awesomeness pulled us through.
The game just launched and of course we are keeping our head down and burning through every feedback, comment, insult or bug anyone has thrown our way. We threw the bubble gum out though.
Preparing a multiplayer for launch isn't an easy task so we are doing a lot of work behind the curtains to make sure you can keep playing the game around the clock without having to wait for dinner to be ready first. And for that I ask you to bear with us as we get through our first week and the results for our work can be seen the next time you pop in.
From the entire team of Initia we are ready for this, we ask that you be ready as well.
Stay Awesome.
Naturally the high fives are to come later, once we know for sure we have catered and delivered a great game that people love to play! It's too early to call it a success but your feedback and comments have so far meant the world to us.
Some of you might have heard from us through our attempt at KickStarter a few months back - didn't go so well - but hey we made it anyway. That month was full of trials and if we haven't been green-lit at the time it might have been a huge hit for our morale but alas the steam community in all it' awesomeness pulled us through.
The game just launched and of course we are keeping our head down and burning through every feedback, comment, insult or bug anyone has thrown our way. We threw the bubble gum out though.
Preparing a multiplayer for launch isn't an easy task so we are doing a lot of work behind the curtains to make sure you can keep playing the game around the clock without having to wait for dinner to be ready first. And for that I ask you to bear with us as we get through our first week and the results for our work can be seen the next time you pop in.
From the entire team of Initia we are ready for this, we ask that you be ready as well.
Stay Awesome.
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