8-Bit Invaders Update #17 - 10/27/17

Author: From Steam
Date: Mon, 24 Jun 2024
8-Bit Invaders! Game Banner
Genre: Indie, Simulation, Strategy
Developer: Petroglyph
Release Date: Fri, 16 Dec 2016
It's time for another balance update based on our awesome players and a little bit of internal research! Have fun and enjoy the player-sponsored tournament!

-8Bit

GENERAL BALANCE CHANGES



  • MARINES BARRACKS: Build cost reduced to 300 (was 400), Build time reduced to 15 (was 20)
  • MARINES HEAVY FACTORY: Build cost reduced to 575 (was 700), Build time reduced to 25 (was 30)
  • MARINES DRONE WORKS: Build cost reduced to 575 (was 700), Build time reduced to 25 (was 30)
  • MARINES SHRIKE: Build cost reduced to 150 (was 180), Build time reduced to 12 (was 15)
  • MARINES HARPY: Adjusted spacing of attack to make it more accurate. DPS did not change.
  • GUARDIANS HEAVY DRONE: Weapons targeting has been adjusted; rockets are now only fired at air, machine gun only fires at ground. The MG weapon has been changed to NEUTRAL damage. It is now a continuous fire weapon (not volleys). This sets the DPS to a consistent 6.0 vs. all ground target types. Rocket damage and timing has not changed.
  • DEATHSWORN SHAMAN: Air attack damage changed to neutral (this is mostly for data clarity since the anti-air damage was already 1-1).
  • CYCLOPS: Increased AoE radius of club hit to 75 (was 50)
  • RENEGADES HEAVY TANK: Anti-Air rocket base damage increased to 5 (was 4)

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