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Grey Hack

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No. of Players: Single Release Date: 2017-12-14 Genre: Indie, Massively Multiplayer, Simulation, Early Access Developer: Loading Home Publisher: Loading Home Website: https://store.steampowered.com/app/605230/Grey_Hack/

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Grey Hack

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Game Description

Grey Hack is a massively multiplayer hacking simulator game.

You're a hacker with full freedom to act as you wish on a vast network of procedurally generated computers.

File Explorer, Terminal and Text Editor are some of the programs that will be available from the start of the game. As you improve your skills you will find new utilities that you may install and use.

A living persistent world

Explore the Grey Hack universe and forge your own reputation in a world shared by all players. When you leave the game, the online universe remains actively running 24/7.

This always active game session means that the changes you have made in any computer in the world can be seen by players who connect to them even if you are no longer online. Your progress will be saved, but your actions may have consequences.

Plan your attacks

Each network in the world has a totally different configuration, size and security, also using a dynamic and deep exploit system so that each network and computer poses a different challenge. Study your target; use social engineering, scan the system for administrator flaws that allow a backdoor to be opened, test different possible exploits, but above all, cover your tracks when you're done.

Create, modify, share

The terminal has a fundamental role, based on real UNIX commands; it is an indispensable tool for carrying out successful attacks.

Terminal commands and exploits have been built using the scripting language available in the game, this means that you can modify any existing command or create your own if you wish. In the same way you can create your own exploits if the ones that are already available in the world do not satisfy your needs.

Sandbox

Grey Hack offers a non-linear experience where you progress at your own pace. Publish web pages to share your creations, create guilds and organize attacks against other players, carry out commissioned missions to earn money and reputation, or explore the world on your own where special missions and other secrets are hidden.

Single Player Mode

Grey Hack is intended to be played in Multiplayer Mode, benefiting from the richer environment of an always-online universe, but the game also offers a single player mode for those so inclined. In Single Player mode, you play in a world created on your computer. Unlike Online Mode, when you exit the game in Single Player, the in-game universe stops, and progress resumes only upon your return.

Roadmap

Grey Hack is in the Alpha phase version 0.7. You can check the Roadmap here. I am open for suggestions. If there is any feature you would like to see in the game, do not hesitate to let me know through the Steam forums or the official .

Announcements

[Nightly] Update v0.8.5456a

Changelog- Fixed bug that could cause the Mail program and login_mail method to not accept credentials from some NPCs even if they were correct.- Fixed bug that prevented progress in the first tutori

[Nightly] Update v0.8.5443a

Changelog- Fixed bug on smartphones that caused the owner's Bank.txt file to be generated with the password unencrypted.- Fixed bug that caused local routers and switches not to be correctly assigned

[Nightly] Update v0.8.5540a

Changelog- Added Clock.exe program on smartphones to allow changing the alarm of their owners.- An NPC can be fired if they are late to work 3 times at the start of their day. They can be late by a m

[Nightly] Update v0.8.5390a

Changelog- Fixed crash in multiplayer mode when attempting to access a CCTV camera. Update v0.8.5389a- Fixed bug that allowed purchasing negative stock, which added money to the player's account and

Update v0.8.5121a

Changelog- Fixed several crashes related to the Tutorial and the player's mail client.- Minor update of the "First Steps" section from Manual to prevent possible confusion.Update v0.8.5120a- Fixed Bu

[Nightly] Update v0.8.5383a

The nightly build is open to everyone featuring Zero-day exploits, Extended npc behavior, World Impacted by Player Actions and more!Note that the Nightly version is unstable, may contain game breakin

[Nightly] Update v0.8.5424a

Changelog- When log in correctly to metalib.debug_tools, the failed login attempts are reset to 0.- To prevent abuse, it is no longer specified if the password is incorrect when a failed Mail login o

[Nightly] Update v0.8.5410a

Changelog- Fixed regression bug that prevented saving or loading bookmarks in the Browser for the root user.- Fixed bug that caused not all information to be displayed on police and student records,

[Nightly] Update v0.8.5461a

Changelog- Added Bank Trace System.- The email accounts of the NPCs point to a bank where they registered their account. This information can be seen after logging into a bank account.- Every time a

[Nightly] Update v0.8.5450a

Changelog- Fixed Bug #1129: Rental networks can contain cameras and Smartphones.- Fixed Bug #1130: computer.File(").rename() script crashes- Fixed bug that could cause some parts of missions to point

Nightly Build: Developer Preview

Hello everyone!I would like to share with you the latest news about the development.In the last report, we explored the extended behavior of NPCs. In this report, we will explore the World Impacted b

Nightly Build: Developer Preview

Hello everyone!I would like to share with you the latest news about the development.The public version can already be considered stable and this means that the next development cycle has already begu

[Nightly] Update v0.8.5502a

Changelog- The UI design has been updated to have a more consistent look. Thanks for the design, serdartpkl!There are still some programs that have not yet been migrated to the new design or have bee

[Nightly] Update v0.8.5418a

Changelog- Added support for setting a price for the software in stores created by the player. The price must be indicated alongside the description in httpd.conf.- When installing an HTTP server, th

[Nightly] Update v0.8.5429a

Changelog- Added an alternative mission for the zero-day exploit system, which allows players to obtain the final direction of the rumor if they decide to go solo, although players who collaborate co

Update v0.8.5115a

Changelog- Fixed bug that caused Active Traces to not perform any action upon completion.- Fixed bug that caused the player ID not to be saved correctly in the logs for some actions, causing some Pas

[Nightly] Update v0.8.5394a

Changelog- Fixed bug that allowed selling hardware with a negative price.- Fixed bug that allowed selling shares with a negative price.- Added secondary color to players' nicknames in the chat.- When

Update v0.8.5114a

Changelog- Fixed bug in computer.connect_ethernet when setting the gateway to 0.0.0.0 if the player connected to a router or switch on the local network.- Fixed bug in computer.connect_ethernet that

Nightly Build: Developer Preview

Hello everyone! I would like to share with you the latest news about the development. In the last report, we explored some new hacking methods, mainly focused on PvP. In this report, we will explore

[Nightly] Update v0.8.5402a

Changelog- metalib.payload only works if the library is located in /lib- Updated the documentation of file.path. Now the method accepts an optional argument of type bool, which, when used on a symlin