No. of Reviews: 18
Review 1
Purchased!
Looks promising as long as the developer keeps working on it, however not really
something I would go back to very often. It feels more like a tech demo, a game
full of placeholders or even a pre-alpha with the bare bones set down. It runs
well and I didn't see any bugs, but there's not much meat to the game.
Your ship's bridge is large, yet everything is low light and dark giving an
oppressive feeling. Buttons you can't press, no extra rooms or explorable parts
of your own vessel. Your ship looks more like a derelict than the ones you're
salvaging. I assume this is because the same assets were used for you ship as
the ones you find drifting in space, which is understandable to a degree with an
indie developer's budget. However, it does make it feel a bit too cheap.
There was no sound in my game at all so I can't comment on music or effects in
that regard. Not sure why that was.
Guns seem okay, and it's nice that there's an option to adjust the wrist angle
of your VR hands. I don't think I've ever seen that before. Hopefully the game
will get some form of story or NPCs to interact with, otherwise it is just a
standard run and gun in space. Which I think is it's biggest problem; It's
empty, and without personality.
At this stage of development, I don't see anything unique or inventive about it.
There's so many other indie games that have you explore a location and kill
enemies that there's nothing to really recommend this game over another. I
really hope the developer keeps working on this and gives it something of it's
own personality, as they seem to be decent at what's here. It just needs more
time and something to make it stand out from the crowd.
Could pet the cat though, so that was nice.
Review 2
Purchased!
An interesting game loop but needs a lot more polish before I would recommend
this game. not being able to close cupboard doors without using the grip feature
is very off putting. Additionally I have been experiencing a glitch where while
I move my weapon flies out of my hand/pocket that I last put it in. Hoping to
see more updates soon!
Review 3
Purchased!
Game plays fine, it's a fun VR title, but I've been having some technical
issues. It always overheats my Oculus/Meta Quest after only 20-30 minutes of
playing, which is barely enough time to search two small wrecks. I also have
frequent stutters while I play... my device is fairly old, so I perhaps should
just not recommend it for Quest. Please, if anyone else has any thoughts, leave
a comment, as I am allowing them on my review.
Review 4
Purchased!
Only played 1.4 hrs so far, but really enjoying the gameplay mechanics and
overall atmosphere! Has a retro 80s feel and i like the graphic style. Haptic
feedback is not yet added but the developer has stated it will added soon once
perfected. Some good fun to be had here! Looking forward to see how this game
progresses!
Review 5
Purchased!
Is it bad? No, I wouldn't say so.
Okay, then is it good? ... No, I wouldn't say so...
But for $19 it's not a waste, it's just kind of weak overall. It becomes very
apparent immediately which rooms with be "fight rooms" and it isn't really all
that exciting. That said, the gun feels fine and the game looks and runs fine so
overall not a bad time.
I will say, I would really prefer an option to only remove magazines by a button
press. I don't like single handing pistols and would like to aim with both hands
but the grip on the index will activate if I do so which causes me to remove the
magazine. Small gripe but even so
Review 6
Purchased!
It's mostly a cabinet opening simulator with the odd overpowered gang of
enemies. The enemies have oversized Halloween masks on, making it hard for a new
player to judge the hit box locations. Pretty cool concept for a game but the
looting is a drag and the Halloween patch is, I think, game play altering, for
the worst.
However, the game shows a lot of potential and has a very unique core concept.
It handles well and has good locomotion options. Everything feels good with
movement and interactions. I just hope they steer away from cabinet looting.
It's seriously tedious and boring, when there are as many cabinets as there are.
I will give this game more time to develop, before I go purchasing it, again.
Review 7
Purchased!
EXPERIENCED ON THE META QUEST 2
You can view my initial impressions review & gameplay here:
https://youtu.be/_qIPSHYvlNs
This game is off to a really good start in Early Access. It has a fun &
satisfying gameplay loop. You basically go out and take salvage from ships with
usually deadly robots / drones inside. You pick up loot with different benefits.
You can fix your ship to do FTL warp drives, increase scanner range, or help in
finding research items for improved weapons or tools. There's different loadouts
you can use, partially based on luck. You basically roll for different available
weapons. You can choose a silly loadout like the clown loadout where you have a
squeaky horn & some mines to take out enemies or you can go for a more
traditional tac handgun that you can add attachments to, including a silencer or
a holosight. You can also add grenades to some loadouts.
As you traverse deep space, you'll have different dangers to face or you can
find a trading post. I have only played the game for about 2.5 hours so I don't
if there's other things you can face. So far my biggest criticism of the game is
the ugly UI. I do enjoy the graphics, it's kind of like a retro 90s space
aesthetic, kind of like the power rangers. The sounds however could be better,
although I could generally tell where enemies were coming from so the spatial
audio was alright.
Game is running on the Unreal Engine. On my RTX 3080, I was getting a steady 90
fps. I did not experience any serious issues or bugs, although I did experience
a few annoying ones. Like when starting out, sometimes I get stuck on the
starting tube for a few seconds before I can move. Or your hand placement being
off when climbing ladders.
Overall, I had fun playing this game. I do recommend it. I don't think it's at
the level of a Compound, which I still believe is the best roguelite shooter in
VR. However, this game is giving it serious competition. I like the upgrade
system, not only to yourself but to your ship. I hope there's boss fights (I
haven't faced any so far) and I hope there is more enemy variety the further I
get (so far there has only been a few types of enemies).
Rate 7/10.
If you enjoyed my review, please consider joining my Steam Curator Group. You
can join here: https://steamcommunity.com/groups/Oculus_WMR
Review 8
Purchased!
i think this game needs some more time in the oven personally, and have asked
for a refund, but i'll periodically checking in on it to see improvements- that
being said here's my two primary points of concern
number 1: for this being a vr shooter, the shooting itself feels very awkward.
part of me thinks its due to the scaling on the guns, as they're cartoonishly
large and feels wrong.
number 2: the sound design is sort of lackluster. loot pickups emit a small
tone, engagements get "battle music," that sort of disrupts the flow of how
these derelict ships present themselves.
i didn't play much of this game, but those two points just sort of set me off
immediately. it might be wise to wait a couple of months before picking up this
title.
Review 9
Purchased!
YOU CAN PET THE CAT!
11/9
Review 10
Purchased!
I've boarded a rogue vessel in a sector far from home, in the hopes of finding
some epic loot. I slowly progress through the dark and cramped corridors, with
steam pouring from the vents, taking what resources I can find. I hear noises in
the next room, and prepare to engage. The fight was long and hard, but I made
it. I killed four of them, but I know more have now been alerted, and I'm down
to my last magazine. I scrounge up what I can and move on. I know the bridge is
ahead, just a few more rooms... I open the next door, and see two more robots on
patrol. I don't know if I can take them out with my remaining ammo. They haven't
seen me yet. I sneak up and take my first shot, it's a critical and the bot goes
flying. Now the next...
*click*... *click*click*click* Shit! I turn and run, maybe one of the bots I
killed earlier dropped some ammo. I manage to get out of the line of fire, and
desperately search for something. Aha! On the floor. I fumble to get the mag
into my pistol, with my foe closing on me. I hide behind the door frame as it
approaches and... Boom, headshot. This vessel is mine.
Deep Space Salvage Crew is a really tense and atmospheric dungeon-crawler set
inside sort-of 80's style industrial space ships. The rogue-lite gameplay
creates great emergent storytelling as you make your way through these abandoned
ships, not really knowing what you might find.
Very much worth a try if you like VR shooting games!
Review 11
Purchased!
Go play duskers
Review 12
Purchased!
Really fun VR space dungeon crawler! Shoot the robots and steal their treasure!
Environments remind me of 70s sci-fi films, some of the rooms are really nice.
Plus you can shoot the robot's grenades so they fly back towards them (or just
pick them up and throw them), and angrily push boxes off of desks when you don't
find any treasure.
Review 13
Purchased!
This is a simple yet fun game. The objectives are clear. Board the abandoned
ship, kill the raiders, collect the stuff and coins. After you do enough of that
you can improve your ship, weapons, and deal in the space market. Graphics are
cartoonish but done well enough so that you don't have problems identifying
targets and being surrounded by the scenery. Weapons mechanics are a bit awkward
but manageable depending on the weapon you choose. I have encountered very few
bugs while playing. I also appreciate the upgrades that have come with updates
to the game. I look forward to seeing future offerings from the DSSC creators.
Review 14
Purchased!
The game is a keeper. Really fun rogue like shooter. Just received an update
with new enemies. It has a very solid foundation and just needs some more polish
and additional content.
Review 15
Purchased!
Is an excellent game, so enjoyable, there is some bugs and adjustments, i hope
the next update make some improvements.
Thanks team for a great work
Review 16
Purchased!
I'm already loving this game, sure there's some little things here and there
that could use some polish, but you know what? I almost don't care, I'm having
fun with the game. I have heard some stuff about certain controllers not working
properly with the game so do some research on that before buying, probably just
a quick google search away. But me being on the Oculus Quest 2 (I REFUSE to call
it "Meta" it's stupid but that isn't what this review is about) I didn't run
into any issues. Maybe turn the bloom down a little bit, that did start to hurt
my eyes after a while. Other than that and some interesting collision, no
complaints here. Grenades are also fun, the robots have panic voice lines.
Review 17
Purchased!
I like this game, it has some good ideas. But Music in encounters is not good
but not bad also. It feels like a HUGE placeholder for me. As i think about it
more the ambient sounds and everything just feel off.
Btw add sprint or something pls
Review 18
Purchased!
G2 controls don't work 5 min into the game i am stuck because i can't unload a
gun, can't play it will probably refund it.