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Today's patch is mostly bug fixes with some typo corrections and some quality of life. We just wanted to fix some issues and get the build into a relatively stable condition before launching the se
Hello everyone I'm very excited to introduce level 7. We've been working very long and hard on it and are excited to get community input. We have also added the last 12 blessings to the game gi
Polygod is live! Early Access has finally come to an end. It has been an epic 2 year journey and we could not have done it without such a supportive community. We at Krafted Games thank you! :)
Hey everyone! Today’s update has something special in store for any player who’s ever been curious about the strange little folk in the Polyverse… That’s right, we’d added new NPC content! Dr
Hello everyone, today's patch has a bunch of balance changes designed to make some of the blessings which are chosen less often more viable. We have also added a bunch of new visual effects to make t
Hello everyone, todays update is mostly filled with bug fixes to the multiplayer system as well as some increased variance to the random generation algorithm. Patch Notes Bug Fixes Fixed a bug in Si
Polygod, a "minimalist rogue-like FPS," reminds me a lot of Lovely Planet, with two scoops of Heavy Bullets thrown in for good measure—and a lot more bullets flying around. The gamep
After far too long of a delay we are proud to introduce our biggest update yet, the Chaotic Update. In this update we have added the sixth level and boss fight, updated the random generation system
Hello Polygod Community! We at Krafted Games wanted to give an update on where we disappeared to for the last few months. Fear not! We have not forgotten about you. Over the last few months we hav
This update includes a couple of small bug fixes pertaining to the most recent patch. Patch Notes Bug Fixes Fixed a bug where the new Faceless characters were not showing up on the Leaderboard. Fixe
Polygod is a randomly-generated roguelike FPS about a Faceless One, a legendary assassin with one arm who must prove himself to the seven deities by fighting through their arenas and defeating their
Hey everyone! Today's update is a rather small one with just a few fixes and one new feature: a seed-saving system. You can now save seeds that you like through the pause menu in-game, and the deat
Hello everyone, today's patch comes with a lot of bug fixes and some improvements to the GUI. The biggest GUI change is that the blessings bestowed upon thee in the pause menu now features icons
Hello everyone, in today's patch we added a subtle outline to many of the objects to give the art style a more polished feel. This feature can be turned off in the main menu if you don't like it and
Today's patch is quite a large one where we have fixed a few bugs, improved the balance of the game and added two special state blessings which cannot be bought and can only be achieved by meeting sp
After every large update there are inevitably some bugs that we need to fix. Today's patch includes a lot of fixes and a small change to the balance. EDIT: The first upload we did for this patch was
Today I'm very excited to bring you our largest and longest in development update yet! This update is all about Jolly Co-operation as we've finally completed the much requested Co-Op multiplayer op
We are no longer able to financially support Polygod and must close our business down. Because of this we will be removing Polygod from the Steam Store.
Just a small patch with some bug fixes and one small addition. Patch Notes Bug Fixes Fixed a bug where using a controller in the Death Screen would not show what the player has selected. Fixed a bug
Hello everyone, today's update contains 7 new Faceless Ones that can be unlocked through two new sacrificial altars and the other 5 through beating the red various red portal bosses. Our primary f